Chuck Berry
Gold Member
I want that purpleYou can change the colours of your engines too, purple is the best one obv
I know! I want the purple!
Where is it!!!
I want that purpleYou can change the colours of your engines too, purple is the best one obv
I know! I want the purple!
Where is it!!!
Which platform ? (and mode)
Which platform ? (and mode)
Fucking lolPS5 quality with the black fucking bars of cumness
I was a full participant in the "Kay is a goblin" shitpost threads. Last night I took 4 pounds of edibles and bought the game on a whim and I love it. I hate nu-starwars but this game is a super comfy homage to the golden age of Star Wars. I just want a comfy non-soulslike world to get lost in for a couple hours at the end of the day and this scratches that itch.If this game is getting a fairly positive reception on this board of all places, that tells me I'm going to absolutely love it. Good to know
Thats the most annoying part of the game, esp after you get past a stealth section in the same area and then it decides for you, oh now you can go in guns blazing.I’m so fucking done with the stealth bullshit in this game and having to restart everything every time. I think I’m calling it quits.
You can't do this everywhere, but if you leave the area where the stealth mission is you can save mid mission and carry on from that point if you get caught. I do this on the Assassin's Creed games to lol.I’m so fucking done with the stealth bullshit in this game and having to restart everything every time. I think I’m calling it quits.
If this game is getting a fairly positive reception on this board of all places, that tells me I'm going to absolutely love it. Good to know
The game is fun. Glad I ignored the noise. Indeed there is junk and it is unforgivable that collusion detection and animations are less smooth than Uncharted 4 at this point. The speeder is par problematic. But the universe is nicely built and the conversation on the MC is wildly hysterical.
It's very janky and buggy and none of the gameplay mechanics are very good, from stealth to platforming to shooting, the best is using nix that it's not only op but also a reskinned hacking from WD, almost nothing feels tight as it should, ai is particularly terrible and i enjoyed my fair share of games with bad IA like sushima or Days gone, but here is fucking broken a lot of times.GymWolf your thoughts on the game so far?
It's very janky and buggy and none of the gameplay mechanics are very good, from stealth to platforming to shooting, the best is using nix that it's not only op but also a reskinned hacking from WD, almost nothing feels tight as it should, ai is particularly terrible and i enjoyed my fair share of games with bad IA like sushima or Days gone, but here is fucking broken a lot of times.
Animation work is pretty weak aswell, but you saw the gameplay so you know what i mean.
But if you like ubisoft comfort food games with a great star wars coat of paint, it can be fun like most ubisoft open worlds.
I honestly would not score more than a 6\10, 6,5 if the plot get much better, but i use the real full scale of scores and i'm extremely stingy with scores.
I know that people praise the cities feeling alive and shit, but it's very smokey and mirrory, npcs don't react to being bumped by kay (and the few times they do, it's the most unnoticeable animation ever), you just slide between them with zero phisicality, feels extremely fake, and they don't have great ia or different behaviours, you can't interact with them except stealing stuff and hearing pre-fixed discussions or minor sidequests, no night and day cycle (99% sure of this), very basic IA, i will say worse than last 3 ac games, cities felt more interactive in these games, i don't even need to bring up WD1 or 2 (never played 3) to not get too mean with outlaws, it looks good and immersive when you don't try to interact much, but you understand immediately how weak the city simulation is a couple of hours inside the game.
I'm always against yt videos overly negative where they show 20 min of bugs and glitches for a game because you can find 20 min of bugs in almost every game in existence, no game is flawless, but what you see in these videos it's pretty much an accurate depiction of how outlaws feel a lot of times, i have no idea how the fuck the studio behind AC, WD and division (different studios i know) regressed so much in so many gameplay elements and polish of this game.
I had my cool moments where everything play perfectly and no animation or IA fuck up like the video someone posted but it's definitely not the norm and even whn it happen it's just ok\good, you are not gonna scream at the screen
I don't wanna sound too negative, the game is still a fun romp if you just enjoy open worlds games with high production values (although sometimes this game feels more AA), and the star wars coat of paint really does all the heavy lifting.
It's way better than avatar except the graphic and maybe shooting, i give you that.
It's very janky and buggy and none of the gameplay mechanics are very good, from stealth to platforming to shooting, the best is using nix that it's not only op but also a reskinned hacking from WD, almost nothing feels tight as it should, ai is particularly terrible and i enjoyed my fair share of games with bad IA like sushima or Days gone, but here is fucking broken a lot of times.
Animation work is pretty weak aswell, but you saw the gameplay so you know what i mean.
But if you like ubisoft comfort food games with a great star wars coat of paint, it can be fun like most ubisoft open worlds.
I honestly would not score more than a 6\10, 6,5 if the plot get much better, but i use the real full scale of scores and i'm extremely stingy with scores.
I know that people praise the cities feeling alive and shit, but it's very smokey and mirrory, npcs don't react to being bumped by kay (and the few times they do, it's the most unnoticeable animation ever), you just slide between them with zero phisicality, feels extremely fake, and they don't have great ia or different behaviours, you can't interact with them except stealing stuff and hearing pre-fixed discussions or minor sidequests, no night and day cycle (99% sure of this), very basic IA, i will say worse than last 3 ac games, cities felt more interactive in these games, i don't even need to bring up WD1 or 2 (never played 3) to not get too mean with outlaws, it looks good and immersive when you don't try to interact much, but you understand immediately how weak the city simulation is a couple of hours inside the game.
I'm always against yt videos overly negative where they show 20 min of bugs and glitches for a game because you can find 20 min of bugs in almost every game in existence, no game is flawless, but what you see in these videos it's pretty much an accurate depiction of how outlaws feel a lot of times, i have no idea how the fuck the studio behind AC, WD and division (different studios i know) regressed so much in so many gameplay elements and polish of this game.
I had my cool moments where everything play perfectly and no animation or IA fuck up like the video someone posted but it's definitely not the norm and even whn it happen it's just ok\good, you are not gonna scream at the screen
I don't wanna sound too negative, the game is still a fun romp if you just enjoy open worlds games with high production values (although sometimes this game feels more AA), and the star wars coat of paint really does all the heavy lifting.
It's way better than avatar except the graphic and maybe shooting, i give you that.
I am glad you enjoy your ubisoft game!From Reddit:
my take: for massive, outlaws isn't really a regression. it's actually a sizable expansion on what they've done previously...I'm always against yt videos overly negative where they show 20 min of bugs and glitches for a game because you can find 20 min of bugs in almost every game in existence, no game is flawless, but what you see in these videos it's pretty much an accurate depiction of how outlaws feel a lot of times, i have no idea how the fuck the studio behind AC, WD and division (different studios i know) regressed so much in so many gameplay elements and polish of this game...
By Ubisoft standards, i cant believe how short this game is.
Taking into account Massive released 2 big AAA games in the timespan of 6 months, which one do you think it had the A team on in? Avatar or Star Wars?By Ubisoft standards, i cant believe how short this game is.
Also when taking into account graphics, game world size, length of game, variety in gameplay, it seems AVATAR got a much bigger budget than this, which is surprising given Star Wars history.
It's not short by any means, or standards, not even ubi'sBy Ubisoft standards, i cant believe how short this game is.
Also when taking into account graphics, game world size, length of game, variety in gameplay, it seems AVATAR got a much bigger budget than this, which is surprising given Star Wars history.
there are full playthroughs in the 12 hour range. Find me some complete playthroughs of Origins, AVATAR, Watchdogs, Far Cry 5, 6, Division 1 and 2, etc that are that short.It's not short by any means, or standards, not even ubi's
Every far cry and watch dogs are shorter than this, both division games too, and several ac games too like the first one, ac2/b/e, ac3, syndicate, unity, rogue, mirage.
it's really only ac odyssey/valhalla that are longer, 4 and origins is going to depend on how much side stuff you're doing.
You can literally speed through any of these games within 10 hours if you are laser focused on the story, actual speedrunners do it in less than 5 lol.Watchdogs, Far Cry 5, 6, Division 1 and 2, etc that are that short.
Is that your comeback against what i said?, speedrunners can do it in less time?.You can literally speed through any of these games within 10 hours if you are laser focused on the story, actual speedrunners do it in less than 5 lol.
That's not what I said, I said YOU can literally speed through those games, and that speedrunners do it even faster.Is that your comeback against what i said?, speedrunners can do it in less time?.
Come on man lol.
That's not what I said, I said YOU can literally speed through those games, and that speedrunners do it even faster.
Here's the division fully with all cutscenes and campaign missions (so not a speedrun) within 5 hours:
it's a full gameplay walkthrough, so every mission played, anything that's edited out is just fluff that wouldn't suddenly add 7+ hours to it come on now.You realize that vid is edited right?.
And the other games?.
Well then I guess that's just a personal problem, the poster above mentioned 36 hours for credits, I'm at 35 hours and nowhere near the end.Look i'll even change my parimetres for you. By MY play style, Outlaws is short. Ok?.
I was clearly talking about npcs night and day cycle, they don't go to sleep or nothing, they are fixed and barely do anything at all.
it's a full gameplay walkthrough, so every mission played, anything that's edited out is just fluff that wouldn't suddenly add 7+ hours to it come on now.
I'm not going to link videos to everything I mentioned, the things I mentioned I did because I own and have ran through them myself and outlaws isn't shorter than them
Well then I guess that's just a personal problem, the poster above mentioned 36 hours for credits, I'm at 35 hours and nowhere near the end.