GhaleonEB said:An action-RPG from the guys that did Miner Dig Deep? Ruh roh.
Dani said:It doesn't look all that hot. The released media lacks charm and character. =\
Dani said:It doesn't look all that hot. The released media lacks charm and character. =\
Dani said:It doesn't look all that hot. The released media lacks charm and character. =\
I think a lot of devs use pixel art or other stylized art for a reason. If the gameplay is good it won't matter much though.Kafel said:The art is awful. : /
SapientWolf said:I think a lot of devs use pixel art or other stylized art for a reason. If the gameplay is good it won't matter much though.
djtiesto said:Was playing some Prismatic Solid yesterday... pretty impressive graphics for an indie, but what really stands out is the awesome music. Seriously, a lot of indie games I've noticed have terrible soundtracks, but this game, it has a very electronic, breakbeat esque soundtrack that wouldn't be out of place in a PS1 game.
Sharkington said:Why do I have to download a huge patch every time I download a trial?
Princess Skittles said:Did anyone notice that the "Games & Demos" section is now sorted like this:
Arcade > On Demand > Indie > Demos.
So now you can see the Indie Games channel right up front!
Solar Hoops' gameplay is also overshadowed by it's awesome jazz soundtrack.djtiesto said:Was playing some Prismatic Solid yesterday... pretty impressive graphics for an indie, but what really stands out is the awesome music. Seriously, a lot of indie games I've noticed have terrible soundtracks, but this game, it has a very electronic, breakbeat esque soundtrack that wouldn't be out of place in a PS1 game.
Delve Deeper is the only upcoming 400 pt XBLIG game I know of, but it's not an IU title.nli10 said:Aphelion 2 is up
Only 240 which surprised me. No 400 point games in the IU so far then?
I'm not trialing or buying yet as I want to look at the first one first so I'd be interested in impressions and whether sequential play is essential/important/recommended/pointless.
I gave MS a lot of grief about the initial change to the Indie games change, so I'm glad to see they've backpedaled. There's an increasingly strong series of games on the channel and they really deserve more attention.Gowans007 said:Yeah it's happened a few days ago, loads better for them.
Demos normally have a big ad on the Dash anyway.
Glad to see another convert. I really dig the Soulcaster games. I'm still chipping away at the Hard mode of Soulcaster II, which lives up to its name.OnPoint said:Snapped up Score Rush last night. What a great time. Also grabbed Soulcaster and was surprised at its awesomeness. Can't wait to finish it and get cracking on Soulcaster 2.
Kafel said:Vertigo just got released. It's a "run & jump" game with a multiplayer component and nice visuals.
http://catalog.create.msdn.com/en-U...d=63ca2b7c-f440-4e8d-b394-dfa9b93ef06e&type=2
Already? The first one just came out.Kafel said:Garden Gnome Carnage X is up right on time. :lol
http://catalog.create.msdn.com/en-U...d=bdd20f24-5b4d-40b3-8fd2-3349ae0ace1a&type=2
http://www.youtube.com/watch?v=MrOpUOXqjGU
Kafel said:Anyone tried Astroman ? The art and atmosphere seem nice.
http://catalog.create.msdn.com/en-U...d=842da985-0f3a-4e5e-b304-c140a7de0c21&type=2
HadesGigas said:What is with that pose?
There will be a December thread still, though, it's just not me doing it!Kafel said:Yeah, maybe it would be time again for the XBLIG to gain more exposure on GAF in a thread where everyone posts his favorites of 2010, since we won't have the December ttk thread.
Retiring?toythatkills said:There will be a December thread still, though, it's just not me doing it!
Nooo. I've just had no broadband all month so can't play any Indie Games, let alone download new ones. I moved house at the start of December and they can't get my phone line set up until the middle of January. It's a living hellGhaleonEB said:Retiring?
The problem with 400pt games is the amount of 400pt XBLA games, that come with leaderboards and achievements and stuff like that. So regardless of the quality of your game, it still will feel like worse value to a lot of people. 240 is better I think, and I guess how Cthulhu does will be a really interesting thing to look at.Feep said:Is the general perception of 400 point XBLIG's "no fucking way"? I'm still debating whether to price my title at 240 or 400, but something tells me that no matter how polished or lengthy my game ends up being, it still doesn't make business sense to roll with 400 MSP.
These kids, getting my 12-hour game for 3 bucks. :lol :lol :lol
Just a month or two left...
Feep said:Is the general perception of 400 point XBLIG's "no fucking way"? I'm still debating whether to price my title at 240 or 400, but something tells me that no matter how polished or lengthy my game ends up being, it still doesn't make business sense to roll with 400 MSP.
These kids, getting my 12-hour game for 3 bucks. :lol :lol :lol
Just a month or two left...
Feep said:Is the general perception of 400 point XBLIG's "no fucking way"? I'm still debating whether to price my title at 240 or 400, but something tells me that no matter how polished or lengthy my game ends up being, it still doesn't make business sense to roll with 400 MSP.
These kids, getting my 12-hour game for 3 bucks. :lol :lol :lol
Just a month or two left...
Feep said:I firmly, FIRMLY believe my title is top-5 material, but yeah, I still think a 400 MSP point would destroy it. The only thing I'm maybe considering is a Super Meat Boy-like 240 MSP intro price as a "bonus", and then raise it to 400 MSP later.
The game is called "Sequence". When I head back home I'm gonna put together a proper launch trailer. Here's some slightly out-of-date gameplay footage: http://www.youtube.com/watch?v=X1QqvQy2cDs
Rhythm/RPG hybrid, and all that.