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Demon's Souls Remake is an artistic disaster

Kataploom

Gold Member
The remake butchers the original by making it more playable and visually stunning? Oh no, the horror! How dare they give enemies more detail and environments more atmosphere! Truly a crime against gaming history. Bluepoint and Sony should pay for their unforgivable sin of making a great game even better
It's a matter of artistic sensibility, if you don't care about it it's good for you, but many people care so they be damned this time around. I'm saying this with all honesty, even knowing the people behind an artistic performance can modify the way we see it, but that's not something most people care about and that why those that care about are very distracted by those "details".
 
I have seen those animations enough. I want to take back control ASAP.
Sad Season 2 GIF by Friends
 
Some people just love to live to exaggerate and rage bait. The remake looks fucking awesome. Sure, if you wanna be hyper-picky and talk about a piece of armour looking different go ahead, but anyone saying "artistic disaster" or it was a "butchering" are severally touched in the head and need to stop using their shitty opinion as solid facts for "clicks".

Edit - Just to be clear, I absolutely loved the original and it's graphics.
 
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What i don't get is why change the OST?

I get all the other changes but why the hell do you change the music? You don't do that.

They didn't do it for Shadow of the Colossus, but for Demon's Souls "Remake"?

It's a slap in the face to the original by Bluepoint and Sony. They never had faith in the original, so they morphed the "Remake" into something more digestible for corporate. Fuck em.
 
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GametimeUK

Member
I do really enjoy playing the remake. The graphics are beautiful, the performance is fluid and overall is one of the biggest technical achievements of the generation so far. Still up there with the best games of this generation.

However Bluepoint have totally failed in terms of modernising the original games art. I can't even say they've failed at it since they've clearly just re-imagined everything. If you prefer the updated art then good for you, but I feel being more faithful to original and bringing Fromsofts artstyle to modern consoles should have been the objective. You may prefer the visuals and thats fine, but it's not Demon's Souls.
 
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vanillaFace

Member
I will never understand these people. You think this looks better

12004092-demons-souls-playstation-3-watch-out-for-dragon-fire-it-will-tak.jpg


than this:
ezgif.com-crop4adde1f81379db76.gif


You people hide behind terms like "Art Direction" and "Art Style" while completely ignoring how Demon Souls looked like a PS2 game when it came out literally a month after KZ2 and same year as uncharted 2. Literally incomplete assets and textures. One of the ugliest games i had the displeasure of playing.

c14F2aF.jpg






1418619-demon-souls-2-article_cover_bd-1.jpg


But yes, my ArTStYLE!!!! Get some help. Go touch grass. Go apologize to your parents for having failed them. Get your eyes checked. Then take a long sabbatical to Nepal and become a monk you have let down the entire human race.

1NW8nLP.gif


fsfOGZ4.gif
this embodies every point the video makes you retard. Every "muh beautiful graffffix" image you shared is literally the smoothbrain knight rushing INTO the efffing fire, which is not how the game is played. How disingenuous. Even the first pic, the one that's supposed to look "bad", literally the tail of the dragon as it flies away. Yet, the scale/DOF of the looming background is so beautiful in the original. You really were dropped as an adult.
 

bitbydeath

Member
this embodies every point the video makes you retard. Every "muh beautiful graffffix" image you shared is literally the smoothbrain knight rushing INTO the efffing fire, which is not how the game is played. How disingenuous. Even the first pic, the one that's supposed to look "bad", literally the tail of the dragon as it flies away. Yet, the scale/DOF of the looming background is so beautiful in the original. You really were dropped as an adult.

The remaster images are gifs, that’s why they move smart guy.
 

Hudo

Gold Member
And I remember the same bitching about James's and everyone else's look in the game when revealed and launched.
That's normal for the reveal of every game though. People always bitch.

Edit: But that doesn't change that, at least imho, Bluepoint did a shit job with the remake by missing the point of what From were going for. But I guess we can disagree on this.
But again, this has been discussed to death since 2020.
 
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DeepEnigma

Gold Member
I guess From Software themselves didn't understand the "art" behind DeS either, considering every game they made after that looks much more similar to how DeS remake ended up.
Curb Your Enthusiasm Bingo GIF by Jason Clarke


That, and the creator himself saying he envied the tools and the details (graphics) of DeS remake in so many words around the time they were doing early previews for Elden Ring.
 
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Ebrietas

Member
What the hell are you smoking lmao

Elden Ring still looks very much like Demons and Dark Souls era From.
Get your eyes checked. Elden Ring, DS3, and BB look nothing like DeS. Bluepoint even stated they used the latter two as inspiration for the remake.

I don't even dislike the way the original looks btw. But it looks like what it is: a prototype that managed to get released. Let's not pretend it would have looked like that had From had access to better tech and an actual budget.
 
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There are only two ways to solve these arguments:

  1. A blessing and/or praise from Miyazaki himself on the remake, during an interview(or behind the scenes footage of this).
  2. A PC port so that fans themselves can add their own fixes, like the PS3 brown filter and music reversal.
 

brenobnfm

Member
Get your eyes checked. Elden Ring, DS3, and BB look nothing like DeS. Bluepoint even stated they used the latter two as inspiration for the remake.

The DeS Remake art direction is as anti-From Software as it gets, From never went for the grotesque and bombastic for the sake of it like Bluepoint did here, much the opposite.

I don't even dislike the way the original looks btw. But it looks like what it is: a prototype that managed to get released. Let's not pretend it would have looked like that had From had access to better tech and an actual budget.

That's an asinine argument, any game would be different if made in other circunstances, that's obvious, From made the game they wanted to make with what they had at their disposal at the time.
 

Clear

CliffyB's Cock Holster
My guy doesn't know the difference between art direction and resolution

I very much do; resolution is an *element* of aesthetic, lo-fi versus hi-fi. The issue is it isn't the totality even when it is globally impactful on the visuals as a whole.

See the fundamental problem is that the people complaining seem unable to grasp that changing an element like resolution, bloom, or colour grading has consequences because it exposes detail or lack thereof in the underlying textures, meshes and other properties.

This is why you can upscale and tweak and improve the frame-rate on an emulation of the original game as much as you like, and you will still end up with a result that will always be undeniably inferior visually to the remake. You may prefer maintaining fidelity, but that's not a qualitive judgement, its a subjective opinion coloured by the rose-tinted glasses of nostalgia.
 
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brenobnfm

Member
Elden Ring especially look nothing like Demons. Have you even played it?

Can you even read? I said it looks like Demons and Dark Souls era, but a lot more like Dark Souls because the tone and setting is closer to Dark Souls, it still uses assets from those games and shares most design sensilibites, if it was called Dark Souls 4 without changing anything else no one would be bitching about it.

Demon's Souls Remake on the other hand looks nothing like Elden Ring, it may even look "much better", after all their only job goal was to make a tech demo with the game being already there, it just has no substance because the visuals now completely destroyed the enviromental storytelling that Bluepoint had no idea was even there 🤣
 

bitbydeath

Member
Can you even read? I said it looks like Demons and Dark Souls era, but a lot more like Dark Souls because the tone and setting is closer to Dark Souls, it still uses assets from those games and shares most design sensilibites, if it was called Dark Souls 4 without changing anything else no one would be bitching about it.

Demon's Souls Remake on the other hand looks nothing like Elden Ring, it may even look "much better", after all their only job goal was to make a tech demo with the game being already there, it just has no substance because the visuals now completely destroyed the enviromental storytelling that Bluepoint had no idea was even there 🤣
I think you just prefer simple art over detailed art.
Nothing wrong with that.
But you’re wrong about Elden Ring looking like Demons OG era, it is much more closer aligned, (albeit still a few steps behind) to the Demons Remaster.
 
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brenobnfm

Member
I think you just prefer simple art over detailed art.
Nothing wrong with that.

It's not a preference, it has been analyzed, discussed and documented multiple times how the new art made the story telling nonsensical, if not contradictory, you're just uneducated. Watch the video if you don't want to be uneducated, i'm not gonna make a text wall, but i think you're satisfied with nice explosions instead.
 
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