Draugoth
Gold Member
EA has announced it is restructuring Dragon Age and Mass Effect studio BioWare, moving a number of developers onto other projects within EA and focusing entirely on Mass Effect going forward.
In a blog post from general manager Gary McKay, he wrote that the studio is "taking this opportunity between full development cycles to reimagine how we work at BioWare."
"Given this stage of development, we don’t require support from the full studio," he continues. "We have incredible talent here at BioWare, and so we have worked diligently over the past few months to match many of our colleagues with other teams at EA that had open roles that were a strong fit."
IGN understands that EA has already placed an unknown number of developers from BioWare into other, equivalent roles within the company. A smaller number of Dragon Age team members are also seeing their roles terminated, and are being offered time to apply to other roles within the company if they so choose.
BioWare's structure has shifted repeatedly in recent years. The studio had a round of layoffs in 2023., and has seen a number of high-profile departures throughout the development of Dragon Age: The Veilguard, the most recent of which was director Corinne Busche announcing her departure from the studio last week. It is unclear how many individuals work at BioWare today. IGN asked EA for any comment or specifics on how many individuals at BioWare are being impacted by this change, how many are facing layoffs, and how many will remain at the studio.
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