Wild right smhJust did the side quest with thelittle girl Lisette
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Literally hopped in here to write the exact same thing and saw your comment, fantastic character with top-tier voice actingSo far Clive is a front runner for best FF protagonist for me.
The other one there is something as well.Wild right smh
If you not too much into the lore and world building I can understand the complaints but I do enjoy it too.The other one there is something as well.Moore is pretty fucked up.
Still don't get the sidequest complaint, have yet to encounter an annoying or truly bad one and had like 3-4 enjoyable ones. Leagues above the vast majority of XV's (imo).
I would love the option to kill every side quest giver that look down on me, Lisette would had her head cut offThe other one there is something as well.Moore is pretty fucked up.
Still don't get the sidequest complaint, have yet to encounter an annoying or truly bad one and had like 3-4 enjoyable ones. Leagues above the vast majority of XV's (imo).
Not true based on people like Gaming Tech and their tools. The base value are not respected so should be tuned like suggested.There's nothing wrong with HDR in the game.
Another story is that for any reason you dont like the approach to lighting and brightness in this game, which is fine, but there's nothing wrong with the HDR implementation.
Haven’t seen side quests this amazing since Gollum. Great boss fights though, and the music is very good throughout. The synth arpeggios were used well. Also would’ve really liked to see the GoT-style political intrigue from the prologue actually pan out at all but it’s dropped almost entirely. That could’ve elevated the story greatly.
Yes that’s usually the case. Not here, not with this game, the values are fucked up and explained well why in that video. To have proper Hdr you should set them up again through ps5 hdr settings following a different method. In my case not anymore 14 clicks (needed for the sun to just disappear) but 11. This way the game apparently registers it as it should.I don’t think there is any “bug”. It just sounds like some people are not calibrating properly. You don’t need a 7 minute YouTube video to explain it or to consult a chart. On the PS5 HDR calibration, you should adjust until the icon disappears, then click it one step back, so it reappears. The on-screen instructions are misleading.
The brave is using ps5 system calibration.Yes that’s the case. With this game though it doesn’t apply that method, the values are fucked up and explained well why in that video. To have proper Hdr you should set them up again following a different method.
Who said there’s clipping? I just said to have a better HDR to set is as such. How long we have to continue?The brave is using ps5 system calibration.
What it does with them is a different story. They might be adding some nits to the brightest lights but it’s not causing clipping. You would not see a difference.
You can set 11 clicks if that suits you. You will never be able to tell lol.Who said there’s clipping? I just said to have a better HDR to set is as such. How long we have to continue?Move on!
Wtf is this shit lmao
Oh okay I don't know about that. But even he didn't use it still doesn't prove anything. It's still the intro fight.The guy in the video eating the sandwich is not using any of the Timely rings.
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If you use any of the timely rings, the respective icon lights up
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Hell yeah. The ending was all hype!Holy FUCK the fight against Clive’s shadow was EPIC as fuck!
this video just wants to troll everyone, controller isn't even turned on, 100% there is other person doing the combat while he trolls in front of the cameraThe guy in the video eating the sandwich is not using any of the Timely rings.
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If you use any of the timely rings, the respective icon lights up
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But I just don’t know what they were thinking with the side quest design in the first third of the game. It’s like the worst first impressions to your game’s side quest design. It’s funny because despite how simplistic they are, a lot of people’s frustration with them could’ve been alleviated if the rewards were better.
The difficulty is beyond easy until you do the final time jump, so get used to it lolSo just faced Garuda and thats it? I no hit it by complete accident, what a shit boss fight
Im in the last third of the game. The frame drops get better. Early parts of the game like Martha's place felt like was where it was at its worst.Switched back over to performance mode the combat is too action orientated to be 30fps it turns into just a. Big old motion blur mess.
It’s enjoyable in the perf mode despite the drops and fingers crossed they patch it somehow.
Loving it so far but obviously not made much progrsss cos of life.
I honestly wish we could change armor, I preferred the empire set tooThe game reminds me of a normal video game that would came out on 360. No microtransactions, no bs.
Just a normal game but very ambitious in scale and perfectly executed.
The only drawback so far is lack of hair on clive chest piece in his 2nd armour lol... and ps2 looking side quests lol. But I very much liked some side quests with Dame and "on the field right after that". Especially with the little girl. The side quests are short and "bring me that" but serve as a bit of lore servings.
The Dame area side quests have been the best so far for me, the wolf one and yea, the young girl.The game reminds me of a normal video game that would came out on 360. No microtransactions, no bs.
Just a normal game but very ambitious in scale and perfectly executed.
The only drawback so far is lack of hair on clive chest piece in his 2nd armour lol... and ps2 looking side quests lol. But I very much liked some side quests with Dame and "on the field right after that". Especially with the little girl. The side quests are short and "bring me that" but serve as a bit of lore servings.
Oh, don't get me wrong. I get the simplicity argument/criticism. But initially hearing about it I thought I was going to be confronted with the likes of 20 auto repair quests like in XV or RNG based nonsense. Instead there were like 8-9 short ones total.If you not too much into the lore and world building I can understand the complaints but I do enjoy it too.
Honestly, ignore him. I played the demo a lot of times, including no HDR, and full/limited RGB range switching.Not true based on people like Gaming Tech and their tools. The base value are not respected so should be tuned like suggested.
I’m not following everything he says because in the end it just goes to personal preferences. I’m still on HGIG and brightness at 4 because I generally don’t like DTM. What I did is just recalibrating the ps5 HDR to 11 clicks instead of 14 on the first two options is all. It seems to look better to me than previous set up but again without a straight comparison is difficult to really judge and might be a trick of the mind.Honestly, ignore him. I played the demo a lot of times, including no HDR, and full/limited RGB range switching.
Basically, in every picture setting possible, and both SDR and HDR calibrated with a WOLED correction file.
HDR is not washed out. It looks how it's suposed to look. Is just not of his taste because he is expecting something else.
But worst of all, I started a new game and went to the exat same location with the soldier and the axe. No clipping or overexposing of the highlight with HGIG configured as it shoud.
Look:
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I dont know what that dude is doing, but is doing something wrong.
I already put a great ammount of hours, and I can tell you HDR is fine (great to be fair) at 5 brightness and normal HGIG config.
The writing is terrible, yes, and not fun-terrible. Mediocre and boring. I’m zoning out during almost every talking cutscene and the game only had my attention during explosive moments and with the occasional beautiful new area.Dude like, why could we just not have the terrible main scenario side quests as mandatory main quests in between the good stuff. Also the writing in this game literally is like if a 13 year old was told to write a fantasy epic. Everything the characters say is overly verbose and melodramatic, and they always try to make "emotional" moments from absolutely nothing. Also how many times is someone going to "know someone who owes me a favor" or "i know a shortcut". Its literally like if I was playing action figures when i was a kid and making up stories.
Then meanwhile, you have these sections and the eikon fights which are fucking incredible, and some actually good dialogue during some of the bigger moments. Are all the FF games stories/writing this level of cringe bad?
lol exactly - its not fun-bad like some silly self-aware anime or movie, its just the worst kind of cringe boring bad. Thank god the other sections are so fucking peakThe writing is terrible, yes, and not fun-terrible. Mediocre and boring. I’m zoning out during almost every talking cutscene and the game only had my attention during explosive moments and with the occasional beautiful new area.
It’s all so self-serious and melodramatic, repetitive, and shallow. There’s a decent amount of worldbuilding in the background but it’s barely utilized after the prologue.
Somewhat. There's humor though and quirky aspects to it. Sometimes it's cringe, sometimes it's charming.Dude like, why could we just not have the terrible main scenario side quests as mandatory main quests in between the good stuff. Also the writing in this game literally is like if a 13 year old was told to write a fantasy epic. Everything the characters say is overly verbose and melodramatic, and they always try to make "emotional" moments from absolutely nothing. Also how many times is someone going to "know someone who owes me a favor" or "i know a shortcut". Its literally like if I was playing action figures when i was a kid and making up stories.
Then meanwhile, you have these sections and the eikon fights which are fucking incredible, and some actually good dialogue during some of the bigger moments. Are all the FF games stories/writing this level of cringe bad?
I have 3 eikons now. I dunno, I truly have no idea what the hype is all about. I mentioned it in an earlier post but this game is a hybrid of Mystic Quest and Resident Evil 6; Big, dumb, and empty. It's fun for what it is but man, one of the most shallow and empty games I've played in a long time.
Some people will get big mad over this but FF7R mops the floor with the writing in XVI. Characters too.
They split half the XIV staff to work on the game. It's pretty clear a lot of XIV design decisions were implemented.If you have ever played a decent amount of FFXIV (14), there are some cutscenes you'll notice in here that feel and look like something straight from that game. Usually it's in the smaller side quest cutscenes. Obviously some of the same team worked on this game, already knew this. Not necessarily a bad thing, but it does stick out to me.