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FINAL FANTASY XVI |OT| Ifrit Bleeds We Can Kill It

Are you playing in Quality or Performance mode?

  • Quality

    Votes: 274 59.8%
  • Performance

    Votes: 184 40.2%

  • Total voters
    458
Yet you keep playing. huh that's interesting.

When I think of this game, RE6 is the first that comes to mind. Brilliant observation

/s
Yea, because I've said multiple times that the game is fun for what it is.

I like plenty of things that I also recognize as being mediocre; Devil's Third, Welcome to Raccoon City, etc. It's entirely possible to enjoy something while also recognize that it has serious short comings.

The RE6 comparison is that both games are over the top for the sake of being over the top. The gameplay is shallow and it's bombastic. Pointless QTEs and laughably bad dialogue.

I see no positive comments talking about anything revolving gameplay, just a lot of "omg this game...this game" and "it's epic!" If spectacle is what you want, this is the game for you.

I love having to press X and then R2 to open a door. Quality shit in 2023. 🙌
 

Madflavor

Member
Yea, because I've said multiple times that the game is fun for what it is.

I like plenty of things that I also recognize as being mediocre; Devil's Third, Welcome to Raccoon City, etc. It's entirely possible to enjoy something while also recognize that it has serious short comings.

The RE6 comparison is that both games are over the top for the sake of being over the top. The gameplay is shallow and it's bombastic. Pointless QTEs and laughably bad dialogue.

I see no positive comments talking about anything revolving gameplay, just a lot of "omg this game...this game" and "it's epic!" If spectacle is what you want, this is the game for you.

I love having to press X and then R2 to open a door. Quality shit in 2023. 🙌

Glad you’re liking it too.
 

Phalk

Neo Member
Why do some media outlets keep batlantly LYING about there being no people of color on FFXVI?
That's outrageous.
 

Luipadre

Member
Dunno im liking the side quests too. Yes they are mmo fetch quests, but i played a bunch of mmos so i dont mind them. Also i like the world building around them and the VA too. Its just nice to chill between the crazy ass moments.
 

Sleepwalker

Member
I prefer pressing x and r2 to open *some* doors than mashing x or circle to pick up hundreds of individual items, press O to crouch under some rubble 100x times or align yourself inch perfect and press X for a very small jump.


What actually does grind my gears is being unable to sprint at will
 

Sub_Level

wants to fuck an Asian grill.
I see no positive comments talking about anything revolving gameplay, just a lot of "omg this game...this game" and "it's epic!" If spectacle is what you want, this is the game for you.

Sorry that you’re not liking the game but you’re not the only one. But since ya mentioned it I will say I am loving the gameplay. I’ve beaten NG Black on Master Ninja, have played DMC3, 4, and 5 extensively, beaten both Shinobi PS2 & Nightshade, Nier Automata, Metal Gear Rising, the PS2 God of Wars, Bayonetta 1, and the combat in this feels well in line with those titles. Clive’s one-weapon playstyle with a ranged attack & cycled specials is reminiscent Nero in DMCV who I used to beat that game’s Bloody Palace. The Eikon boss fights remind me of the scripted sequences from the PS1 FF games, like when Squall fights the soldier on the jetpack. They’re for more of a narrative purpose than gameplay challenge. I look forward to trying out Arcade Mode, Chronolith Trials, & FF Mode. In the meantime for my first playthrough I’m just chilling enjoying the story/environments/music :messenger_sunglasses:
 
Yea, because I've said multiple times that the game is fun for what it is.

I like plenty of things that I also recognize as being mediocre; Devil's Third, Welcome to Raccoon City, etc. It's entirely possible to enjoy something while also recognize that it has serious short comings.

The RE6 comparison is that both games are over the top for the sake of being over the top. The gameplay is shallow and it's bombastic. Pointless QTEs and laughably bad dialogue.

I see no positive comments talking about anything revolving gameplay, just a lot of "omg this game...this game" and "it's epic!" If spectacle is what you want, this is the game for you.

I love having to press X and then R2 to open a door. Quality shit in 2023. 🙌
I feel like that X + R2 garbage was like forced in there to have some use of the adaptive triggers. Probably a Sony suggestion.
As far as gameplay goes, are you referring to combat? Because I mean it's sort of what you would expect from a DMC action based game. The fun comes learning enemies, efficiently using your moveset and how to style on them. For me that's a huge positive.
 

Clear

CliffyB's Cock Holster
Sorry that you’re not liking the game but you’re not the only one. But since ya mentioned it I will say I am loving the gameplay. I’ve beaten NG Black on Master Ninja, have played DMC3, 4, and 5 extensively, beaten both Shinobi PS2 & Nightshade, Nier Automata, Metal Gear Rising, the PS2 God of Wars, Bayonetta 1, and the combat in this feels well in line with those titles. Clive’s one-weapon playstyle with a ranged attack & cycled specials is reminiscent Nero in DMCV who I used to beat that game’s Bloody Palace. The Eikon boss fights remind me of the scripted sequences from the PS1 FF games, like when Squall fights the soldier on the jetpack. They’re for more of a narrative purpose than gameplay challenge. I look forward to trying out Arcade Mode, Chronolith Trials, & FF Mode. In the meantime for my first playthrough I’m just chilling enjoying the story/environments/music :messenger_sunglasses:

Exactly my feeling. First time through, I'm just enjoying the ride. I can dig deep into the combat later on higher difficulties/replays but for now just that story experience alone I'm finding involving and enjoyable.

It makes me laugh when people moan about opening doors as if there's some "super fun" alternative method of doing it differently! Its a frickin door opening, the game equivalent of a punctuation mark.
 
Sorry that you’re not liking the game but you’re not the only one. But since ya mentioned it I will say I am loving the gameplay. I’ve beaten NG Black on Master Ninja, have played DMC3, 4, and 5 extensively, beaten both Shinobi PS2 & Nightshade, Nier Automata, Metal Gear Rising, the PS2 God of Wars, Bayonetta 1, and the combat in this feels well in line with those titles. Clive’s one-weapon playstyle with a ranged attack & cycled specials is reminiscent Nero in DMCV who I used to beat that game’s Bloody Palace. The Eikon boss fights remind me of the scripted sequences from the PS1 FF games, like when Squall fights the soldier on the jetpack. They’re for more of a narrative purpose than gameplay challenge. I look forward to trying out Arcade Mode, Chronolith Trials, & FF Mode. In the meantime for my first playthrough I’m just chilling enjoying the story/environments/music :messenger_sunglasses:
It's not that I don't like the game. I think it's perfectly fine. I mentioned it before but I'd have no reason to post if people weren't calling this a GOTY, best current gen title (no competition), best FF game in decades, etc.

It's the hyperbole that makes me post and give a different opinion. The game is mediocre as can be, there's no way around that. It is what it is.
 

Myths

Member
“Where the Heart is” is such an excellent track to hear returning to the Hideaway. By far the best piece, followed closely by the orchestral humming in the Sanbreque rural areas.

“Sorrow’s Faded Form” deeply depressing track.

Also “Mid”? Haha, never thought I’d hear that name. Such FFV fanatics they all are! I’m no different. And she has a knack for engineering? More like, a KARNAK for engineering haha.
 
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Dynasty8

Member
People saying VII Remake has better writing than XVI, I really don't get where that's coming from.

In VII Remake, you have characters doing anime poses and grunts during serious moments, you have Yuffie being...Yuffie. Most characters act like horny prude teenagers. I say this as someone who considers the original FFVII to be his favorite game ever made...

Some like the anime stuff, but I really, really prefer the direction and tone of the XVI story. I haven't come across any "melodrama" or "cringe" so far, which I really appreciate. I am loving the XVI story, writing and characters. It's the other stuff I have issues with, namely the brain dead easy "baby" difficulty (yes even later on in the game), the extreme linearity (was hoping for slightly more explorable places with hidden secrets, mini games, etc) and the complete lack of any RPG aspects (no elemental weaknesses is such a missed opportunity, no status effects, and equipment just feels pointless).

Other than that, this is a great action game. Just wish they didn't remove the "RPG" from it.
 
Exactly my feeling. First time through, I'm just enjoying the ride. I can dig deep into the combat later on higher difficulties/replays but for now just that story experience alone I'm finding involving and enjoyable.

It makes me laugh when people moan about opening doors as if there's some "super fun" alternative method of doing it differently! Its a frickin door opening, the game equivalent of a punctuation mark.
It just adds to the shallowness of the gameplay. That's the adaptive trigger use, for a frigging door opening sequence. They even released a pre-launch trailer for the "immersion", it was a marketing bullet point. It's a pathetic use of the dualsense.
 
Motion blur normally doesn't bother me all that much, but damn I am also the sort to always be moving the viewing camera even if just slightly while I'm running around and it's driving me nuts! Liking the game so far, not in love but I also don't want to stop playing. Hoping it continues to open up. It's beautiful for sure.
 

CrustyBritches

Gold Member
A lot of weird ass comparisons being made to this game(RE6?). I still think the closest comparison to this game as far as design and execution is the God of War reboot games. FFXVI has equally good, if not better combat, way more likable characters(Sindry is probably the only decent character in GoW, maybe Thor too), better music, and better story. Don’t get me wrong, I enjoyed those games, but the whole narrative is built around the stupid whiney little shit Atreus.

Now, some people might not like that FFXVI is now GoW. Understandable, but I don’t really miss aspects being presented as traditional Final Fantasy elements. There are some aspects of modern god-tier RPGs like TW3 I wish they would incorporate. Branching dialogue and romance options(with nudity) would have been awesome. Not so much as means of pushing “choice”, but rather a way of personalizing Clive to the player, producing dynamic scenarios, and offering replayability. I remember being the helpful good guy in TW3 and going for Yennefer the first time. Next playthrough I was a total violent asshole and went for Triss and the playthrough was much more satisfying. That’s what could have turned this from an action RPG-lite to a full blown RPG in the vein of TW3.

Anyway, I’m loving FFXVI for what it is, not for some abstract concept I have of a series.
 
Maybe for you but not for me and others who are enjoying the game.
You're missing the point. I'm not saying the game is bad and that there's no fun to be had.

The game is mediocre by PS3/360 standards and I've yet to see any reasoning here that shows otherwise. Castlevania: Lords of Shadow has more in-depth combat and engaging level design.

FFXVI is like Evil West in terms of dated gameplay but we're supposed to be enamored with XVI because it has Final Fantasy on it. It's absurd.

This isn't directed at you but people can't claim a game is GOTY, best this, best that and expect people to just go along with it when the game is dated as hell. Like I mentioned, if the game was being treated as a 7/10 dated game, I wouldn't have come back to gaf to be a part of the discussion.
 

Koenigssee

Member
Just finished the game, got a lot on my mind but let's just say i expect some violent opinion sways around here in the next following days.

This one, is a technical marvel, no doubts about it, with some of the highest highs in the series.

However, it saddens me to say there are aspects that even divisive title like VIII, XIII, and XV did better before, by miles. Emotional punches, magical moments or even main antagonists done right in Shadowbringers and Endwalker ain't here at all.
This game might be the most front-loaded FF ever made, set the expectation so high then proceed to drop the ball at the end.
 
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Danjin44

The nicest person on this forum
You're missing the point. I'm not saying the game is bad and that there's no fun to be had.

The game is mediocre by PS3/360 standards and I've yet to see any reasoning here that shows otherwise. Castlevania: Lords of Shadow has more in-depth combat and engaging level design.

FFXVI is like Evil West in terms of dated gameplay but we're supposed to be enamored with XVI because it has Final Fantasy on it. It's absurd.

This isn't directed at you but people can't claim a game is GOTY, best this, best that and expect people to just go along with it when the game is dated as hell. Like I mentioned, if the game was being treated as a 7/10 dated game, I wouldn't have come back to gaf to be a part of the discussion.
Again it might be "mediocre" for you but not for me, this game could very well be my GOTY.
 

Clear

CliffyB's Cock Holster
It just adds to the shallowness of the gameplay. That's the adaptive trigger use, for a frigging door opening sequence. They even released a pre-launch trailer for the "immersion", it was a marketing bullet point. It's a pathetic use of the dualsense.

Its a door opening! Get over it.

Initially its made slightly more laborious in order to express that Clive is still young and inexperienced, later on its made easier to show his increased strength. That's not shallowness, that's just a small example of expressing character through a tactile input.

Sorry, but not giving YOU personally what you value or expect is not shallowness; its just demonstrates the makers of the game had different priorities in expressing the experience they sought to convey.
 
Again it might be "mediocre" for you but not for me, this game could very well be my GOTY.
I get it. Ghostwire was my GOTY for 2022 but I also recognize that it hit for me and not others.

I'm really not trying to be a douche and spam up the place, I just feel like there isn't a realistic discussion surrounding the game and I really wish there were. I don't expect or want people to just shit on it and I'm not trying to myself but for me it's like, "really???....best ever...." Just say it's your personal favorite and I'm down for the cause. When people act like it should be universally accepted as such and anyone who says otherwise is a FF purist weeb, that's what triggers me cause it's like I love plenty of mid-tier games and am totally fine with people dumping on them, it is what it is. There's gotta be room in the conversation for both sides, especially because not everyone can afford to buy games all the time and put serious consideration into the games they buy.

I'll leave it at that though, gotta catch a flight. Genuinely hope the game continues to knock it outta park for you. I'll be playing it again in roughly 2 weeks.
 
Its a door opening! Get over it.

Initially its made slightly more laborious in order to express that Clive is still young and inexperienced, later on its made easier to show his increased strength. That's not shallowness, that's just a small example of expressing character through a tactile input.

Sorry, but not giving YOU personally what you value or expect is not shallowness; its just demonstrates the makers of the game had different priorities in expressing the experience they sought to convey.
Bruh, it was marketed in a pre-launch ad. I'm not the one who singled it out in a hype trailer, Square and Sony did. It's perfectly valid to critique it.
 

Vestal

Junior Member
I will write a more thorough review later.

But after 22hrs here are my “hot takes”

Best FF story since 9 for mainline FF(not counting XIV)
The cinematography, soundtrack and story points all come together perfectly. It’s bloody sublime.

Combat is fun as hell. It’s not super deep, but it gives enough visual spectacle and sense of power to feel like every fight has a flow to it. Hard to describe but there are moments where it’s just absolute mayhem on the screen as you chain up abilities into a flurry or absolute destruction.


I can see some of the complaints in regards to “loosing control” too much during major story points and set pieces. I am not bothered by that. I play these games for the FF story magic. All of themes are there, and familiar. But they give them a new take in the most visually brutal FF world.


I’ve laughed and cried during this game. But that’s because I bought all in on the story and the characters.

If an FF fan were to ask me what this game feels like. It would be “Think of FF2(4) setting, with the grittyness of 6 and the cinematography/presentation of XIV.
 
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Why do some media outlets keep batlantly LYING about there being no people of color on FFXVI?
That's outrageous.
It fits their narritive. Those characters aren't black enough for gaming journalists.
It's not that I don't like the game. I think it's perfectly fine. I mentioned it before but I'd have no reason to post if people weren't calling this a GOTY, best current gen title (no competition), best FF game in decades, etc.

It's the hyperbole that makes me post and give a different opinion. The game is mediocre as can be, there's no way around that. It is what it is.
Well it is a GOTY contender and in my opinion the best FF game maybe ever. Sorry you don't feel that way.
You're missing the point. I'm not saying the game is bad and that there's no fun to be had.

The game is mediocre by PS3/360 standards and I've yet to see any reasoning here that shows otherwise. Castlevania: Lords of Shadow has more in-depth combat and engaging level design.

FFXVI is like Evil West in terms of dated gameplay but we're supposed to be enamored with XVI because it has Final Fantasy on it. It's absurd.

This isn't directed at you but people can't claim a game is GOTY, best this, best that and expect people to just go along with it when the game is dated as hell. Like I mentioned, if the game was being treated as a 7/10 dated game, I wouldn't have come back to gaf to be a part of the discussion.
You taking the piss? Get 5 Eikons and let me know how much more in depth the combat is in LOS. I do wish the level design was a bit more engaging, was it ever in final fantasy?
Just finished the game, got a lot on my mind but let's just say i expect some violent opinion sways around here in the next following days.

This one, is a technical marvel, no doubts about it, with some of the highest highs in the series.

However, it saddens me to say there are aspects that even divisive title like VIII, XIII, and XV did better before, by miles. Emotional punches, magical moments or even main antagonists done right in Shadowbringers and Endwalker ain't here at all.
This game might be the most front-loaded FF ever made, set the expectation so high then proceed to drop the ball at the end.
Haven't beaten the game yet so cannot comment on what you said until I do. I'm going for the plat so I will be a while, I am doing everything that pops up.

General thoughts 40 hours in, I love the game. Reading the posts in this thread makes me feel like some of you must hate FF Tactics and Vagrant story. Reading the people praising the combat and story in FF7R over this is just tomfoolery. The worst thing SE ever did was keep riding FF7 to the point where anything that isn't FF7 is treated like this. Meanwhile, people's nostalgia googles are rose tinted when it comes to anything FF7 related.
Clive is shaping up to be the best main character we have ever had and I love how they restructured the power order of summons. Ifrit is a fucking unit.

There are some valid criticisms with the game, just not the ones I see being mentioned. Combat 10/10, Story 9/10 so far, World and lore 10/10, Music 11/10, Pacing 7/10. Those are the most important things in a game for me. The ifrit titan fight is better than 99.9 % of all boss fights since GOW 3 and it's not just spectacle. Love how as the game progresses you get much more in tune with using ifrit through the gameplay.
 
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Myths

Member
I will write a more thorough review later.

But after 22hrs here are my “hot takes”

Best FF story since 9 for mainline FF(not counting XIV)
The cinematography, soundtrack and story points all come together perfectly. It’s bloody sublime.

Combat is fun as hell. It’s not super deep, but it gives enough visual spectacle and sense of power to feel like every fight has a flow to it. Hard to describe but there are moments where it’s just absolute mayhem on the screen as you chain up abilities into a flurry or absolute destruction.


I can see some of the complaints in regards to “loosing control” too much during major story points and set pieces. I am not bothered by that. I play these games for the FF story magic. All of themes are there, and familiar. But they give them a new take in the most visually brutal FF world.


I’ve laughed and cried during this game. But that’s because I bought all in on the story and the characters.

If an FF fan were to ask me what this game feels like. It would be “Think of FF2(4) setting, with the grittyness of 6 and the cinematography/presentation of XIV.
I would say FF2 (JP) has more grit than FF6 without a doubt. Interesting take. It’s definitely FF4 setting with FF2 level of war and grimace. I would even favor Clive’s experience more to Firion if anything.

Speaking of laughing, don’t read cause far in:
gotta love the Dalimil bar scene, Uncle Byron being a total glutton.
 
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I'm baffled at people calling the combat "shallow" I feel I'm playing different than these people.
We must be. I have a Garuda, Titan, Ramuh combo that nets 70k without really trying during a stagger. It also insta staggers anything I have run into so far, including World Breaker. The same loadout can be used to almost infinitely juggle anything through air canceling and tornado bounces.
 

Vestal

Junior Member
I would say FF2 (JP) has more grit than FF6 without a doubt. Interesting take. It’s definitely FF4 setting with FF2 level of war and grimace. I would even favor Clive’s experience more to Firion if anything.
I never played 2(JP) so don’t have that point of reference.
 
I gotta say, i'm fine with boss battles being hard, but I'm not fine with checkpoints within said bosses.

Feels like cheese. It's like they realized game is super hard at times and decided they needed checkpoints in boss battles to balance it.
Agreed. I restarted a major boss battle because I died but had a save right before that point. Done that twice now. I like how if you die to a hunt your ass has to just start over.
 

Dr. Claus

Banned
We must be. I have a Garuda, Titan, Ramuh combo that nets 70k without really trying during a stagger. It also insta staggers anything I have run into so far, including World Breaker. The same loadout can be used to almost infinitely juggle anything through air canceling and tornado bounces.

The same folks play a DMC or KH and think "all you do is press the attack button, there is no choice!"

They are people who are utterly incapable of understanding the concepts presented nor the idea of combos to maximize damage and control of the battle.

Give them a gun and they will just run straight forward, never using any cover or tactics and think that hip firing is as effective as aiming down the sites. They aren't intelligent in the least.
 

Markio128

Member
Just noticed that 13 of my PS buddies are playing the game. I’m genuinely surprised because a lot of them are not renown for playing these types of games - most are Fifa and COD kinda players. Out of interest I looked at how many buds had played Hogwarts, and it is 12.

I have a funny feeling that this game has sold pretty well.
 

Meicyn

Member
The same folks play a DMC or KH and think "all you do is press the attack button, there is no choice!"

They are people who are utterly incapable of understanding the concepts presented nor the idea of combos to maximize damage and control of the battle.

Give them a gun and they will just run straight forward, never using any cover or tactics and think that hip firing is as effective as aiming down the sites. They aren't intelligent in the least.
You have one dude on this forum who literally broadcasted that he stays in phoenix stance and never switches because the game doesn’t make it so you have to. Probably some of the dumbest shit I’ve read in awhile in a forum full of console warring. Imagine playing this game and only doing the basic combo and dodging. And nothing else. For the entire game.

lmao
 
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