coachmcguirk91
Member
It better be deeper than TLOU2 melee, lol. It was dodge and spam hit on repeat. Very cinematic, with a crazy amount of varied animations, but simpleTrue but let me try to counter that, nd has never made a more than basic combat system and i don't expect high octane dmc combat from them, i expect something still heavy, still not super flashy, and barely more complicated than tlou2, a simpler heavy combat system has less need for 60 fps compared to a super fastpaced, light feeling one, not sure if i'm clear enough.
60 fps are obviously always better even on fucking pac man, but i can "forgive" more 30 fps in an heavy, slow, methodical combat system more than in a fastpaced one, tlou2 is perfectly playable at 30 fps, dmc\bayo\gow are not.
Also, i can play 99,99% of games at 60+ frames on my pc, i can accept if 1-2 times every 10 years we get games at 30 fps from juggernauts like rockstar and nd that really push the fucking bar.
Outside of CDPR, Naughty Dog is the most ambitious AAA studio, imo. I think they would absolutely shift genres to something they have never done before. And the animations for a melee action game from Naughty Dog would be unreal. Hoping for something between GOW and Stellar Blade, when it comes to combat. Intergalactic also has guns, so it will be interesting to see what it ends up looking like
And I understand wanting games to push the envelope graphically. I feel that way about GTA 6, but not for the type of game I believe Intergalactic will play like