Neuromancer
Member
Really, that's awesome. More games should do it too, then, damn it!F1 2011 does exactly that.
Really, that's awesome. More games should do it too, then, damn it!F1 2011 does exactly that.
It did come out:
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I want a AAA, story-based driving game. Give me the over-played, post-apocalyptic setting, and put me on the East Coast, then tell me I need to get cross-country. I don't have any means of transportation, so I have to salvage parts to make my vehicle, and distill my own fuel. The game is then a mix of driving down these old, classic highways, maintaining my vehicle, scouting for parts and fuel, while making my way towards my destination...a la The Road.
I would play the shit out of that game.
This..
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but in real time at 60fps.
http://www.youtube.com/watch?v=3JCGZFQZkdc&feature=relatedI want a AAA, story-based driving game. Give me the over-played, post-apocalyptic setting, and put me on the East Coast, then tell me I need to get cross-country. I don't have any means of transportation, so I have to salvage parts to make my vehicle, and distill my own fuel. The game is then a mix of driving down these old, classic highways, maintaining my vehicle, scouting for parts and fuel, while making my way towards my destination...a la The Road.
I would play the shit out of that game.
Yeah but with Dirt Showdown coming out next year I wonder if Grid has been shit canned. I hope not, I quite enjoyed the first one.I just want GRiD 2
Well GT5 only needs to improve are the tearing, smoke pixelations, and standard cars.
Games that are more than just a collection of cars and tracks.
And actually resemble some real-life motorsport careers and series.
Maximum Tune 4 on PS3. That's all I want or care about. You haven't lived until you've done high speed street racing with fireworks and THIS playing behind you.
Blur 2 plz.
The concepts that leaked after it got cancelled were amazing.
A I said a while back in the forza 4 thread, I started to make a list of possible small and big improvements for next gen sims. Some were already posted in that thread.
For me the main focuses of next gen sims should be the career (I'd love a story driven career like the race driver series with M. Rossi as the douche rival, many official events, sponsorship with events to attend to, mass effect dialogue system when talking to the press used to define the player through the career, etc...), the gameplay (full physics for every stuff on track like in flat out, full track deformation like in sega rally revo, procedural damages like in GTA IV, development of aeorodynamic physic, etc...) and really making the motorsport aspect more visible.
Those are some examples, my list is way longer. On the technical side, it will be interesting to see if PD and Turn 10 aim for full 1080p or if they stay/upgrade to 1280x1080p. In Forza's case, IQ and filtering improvements are probably my most wanted improvements at the moment.