metalslimer
Member
Didn't someone drop 3DSXL's price to 149$ recently?
There's a thread about it.
Wasn't an XL. It was the regular 3DS.
Didn't someone drop 3DSXL's price to 149$ recently?
There's a thread about it.
Oh, okay, so we're in the "wishing up hypothetical games that I'm assuming will exist at some point" phase. Carry on.
More importantly, since you're committing the "big console IP = big on handhelds" fallacy, it's just a tad problematic that AC and COD are both more popular on consoles than either GOW or GT are on PS3, last I checked.
I dunno, a decent COD game would have got me to buy one.Nor would a good COD game...
WiiU is not doing so hot.
ps3 all star < vita ver *10
Both GT and GOW were big on PSP.
Wasn't an XL. It was the regular 3DS.
I think 3DSXL+MK7 bundle at 199$ is a pretty good deal.
I think most people would glad to pay more for the quality and polish that most dedicated handheld games has over more of the iOS stuff, but not the difference Nintendo (and other developers) are asking for.
Should you introduce a new system into the marketplace while you have forward momentum? Yes, yes you should.No way should Microsoft wait on a launch until 2014. Right now the XBox 360 brand is hot but as a whole videogame sales have been down the last couple of years and some major titles haven't performed well. If Microsoft launches next year they'll have a lot of momentum going into next-gen.
Sure, years ago. The handheld market has changed since then.
Why would a GoW spinoff for Vita sell not just better, but vastly better than Liberation did?
WiiU is not doing so hot.
Too bad it wasn't around during the biggest shopping week of the year.I stand corrected, still I think 3DSXL+MK7 bundle at 199$ is a pretty good deal.
No one said it would sell vastly better.
If it wouldn't sell vastly better than why even mention it as a "big gun" because obviously AC wasn;t.
He's the one that called it a big gun.
I'm just saying GT and GOW are franchises of similar sales strength to AC.
He's the one that called it a big gun.
I'm just saying GT and GOW are franchises of similar sales strength to AC.
Good question. I expected it to fall off a cliff but damn. How much was the first month for it again?
On what basis? It's a decent launch week number that pretty much tells us nothing. And there was no chance with so many games at launch that a software title would make it into a combined SKU chart
Because both GT and GOW did very well on the PSP, and previous AC games did not. GOW COO and GT sold over 3 million each.Sure, years ago. The handheld market has changed since then.
Why would a GoW spinoff for Vita sell not just better, but vastly better than Liberation did?
I don't understand your posts. In what world is the Vita doing OK but the Wii U poorly?
.Not good, but apparently both games did really well in November on PSN.
Where the hell did i say that? Maybe you should actually read what i said.
Because both GT and GOW did very well on the PSP, and previous AC games did not. GOW COO and GT sold over 3 million each.
No, no they are not. Not anymore.
Like 780k iirc. Basically half of RE5's launch month.Good question. I expected it to fall off a cliff but damn. How much was the first month for it again?
Like 780k iirc. Basically half of RE5's launch month.
1 week of NSMBU > 2 weeks of all PS3 launch games combinedYeah and the WiiU is doing poorly especially the software.
The paper mario is 68% of another mario.
WiiU is not doing so hot.
Is that other Mario in the same system than paper?The paper mario is 68% of another mario.
Nintendo dosn't need to bring down their games to the 99 cents price point, there's quite a bunch of software that it sells for 7 or 8 dollars on iOS.
The fact is that asking 40/$ for the new brain age games is inexcusable and same can be said about their current digital prices.
I think most people would glad to pay more for the quality and polish that most dedicated handheld games has over more of the iOS stuff, but not the difference Nintendo (and other developers) are asking for.
wonderbook bob < 8k
166k. Bit of a drop from M&L3's 258k.The paper mario is 68% of another mario.
What? NSMBU did 243k.If that Mario is NSMBU that would be pretty bad as I can't see NSMBU having done more than 150k.
If that Mario is NSMBU that would be pretty bad as I can't see NSMBU having done more than 150k.
From OP, NSMBU at 243,000.
So no Hitman numbers?
The paper mario is 68% of another mario.
I bought 3D Land off Amazon but got Sticker Star on the eShop. :3Contrast the 166K number for Sticker Star this November with the 459K number for Super Mario 3D Land last November. That's quite the drop-off, even though one is much different than the other.
Contrast the 166K number for Sticker Star this November with the 459K number for Super Mario 3D Land last November. That's quite the drop-off, even though one is much different than the other.
Maybe Nintendo is finally feeling the sting of no western 3rd party support on their handhelds?
it's definitely the lowest first-month for a mario rpg in a long time, perhaps ever. partners in time did 260k, and bowser's inside story was pretty successful its first month. even paper mario 2 on the gamecube did 180k in its first month in 2004.
Contrast the 166K number for Sticker Star this November with the 459K number for Super Mario 3D Land last November. That's quite the drop-off, even though one is much different than the other.