:lolMama Robotnik said:
:lolMama Robotnik said:
ShockingAlberto said:I mostly agree, except for the bolded part.
The horsepower issue is pretty important to developers and publishers. Not because of the "No one wants to work on last-gen games because they're artists" shit that gets bandied about here (Epic aside). But a lot of them have invested a large amount of money in to HD, high-powered games. With the exception of larger companies like Capcom, which weren't stupid enough to put all their eggs in a single basket, a lot of modern developers simply have to choose a side. Publishers like Marvelous hitched their wagon to Nintendo, most others stayed HD. They're probably thinking that, if they can just ride out this generation, there will be at least some rudimentary standards next time around.
Until then, Wii gets the table scrap.
The difference you had to buy the hd player, it was not built into the system. If it was built into the system, i could see HD format still being around. Most 360 owners I know bought the system for games, not movies.MechDX said:If attach rates were important than HD DVD won the HD format war.
Private Hoffman said:I'm not taking a ban bet on LBP, but I predict it sells ~400k during its first NPD, but will have long legs.
Freedom is the ability to do more.Deku said:I disagree, with absolute creative and technical freedom we got Jar Jar Binks the best alien from the outer rims.
Struct09 said:400k for a new IP being released mid to end October? I'm not taking a ban bet either, but I highly doubt it. I think we'll be lucky to see LBP break 200k for its first NPD.
_leech_ said:How quickly people forget Gears, apparently.
_leech_ said:How quickly people forget Gears, apparently.
Agent Icebeezy said:They also forget Uncharted. The best game on the console, in November, didn't sell anything near that. Neither did Ratchet
Slavik81 said:Freedom is the ability to do more.
Including make more mistakes.
The things you can create while under limits are a subset of the things you can create with absolute freedom. Any technical restriction you have could just as easily be self-imposed, so why would you want to force it to be so?
No, there's better reasons to use the Wii than that the processors are less capable than those of the 360 and PS3.
lopaz said:Mainstream press are covering LBP as some sort of major leap for gaming, I think it's going to be huge.
These are not shipments, they're actual NPD figures.Opiate said:We have fragmented shipment numbers.
Two months ago (when the Wii was at 18 months old) launch aligned total shipment numbers were revealed for the US only:
Wii: ~50 Million
PS2: ~42 Million
360: ~30 Million
PS3: ~20 Million
At 20 months, we have these totals:
Wii: ~60 Million
360: ~35 Million
PS3: ~25 Million
B-Rad Lascelle said:2007 Xbox 360 Sales (Jan-Jul) = 1,418,000
2008 Xbox 360 Sales (Jan-Jul) = 1,547,000
Agent Icebeezy said:They also forget Uncharted. The best game on the console, in November, didn't sell anything near that. Neither did Ratchet
Zoe said:Neither got anywhere near the push LBP's getting, and the userbase is considerably larger now.
Agent Icebeezy said:They also forget Uncharted. The best game on the console, in November, didn't sell anything near that. Neither did Ratchet
Jokeropia said:These are not shipments, they're actual NPD figures.
Opiate said:I largely agree with this analysis, but I think it's fair to point out that what you're saying is purely theoretical. What is theoretically possible with absolute freedom and what people actually do with absolute freedom are two very different things.
But again, to repeat, I don't really buy the notion that more limits are better for game design.
Loudninja said:But they both still sold well, so whats your point?
iby.h said:Push as in advertisement? Because Uncharted had a great marketing campaign. but yeah the larger userbase will help the game.
iby.h said:Maybe you should read up a little, he is making a point, I wont tell you what it is though. :/
Push as in advertisement? Because Uncharted had a great marketing campaign. but yeah the larger userbase will help the game.
Loudninja said:But they both still sold well, so whats your point?
I agree.Agent Icebeezy said:Everyone is talking about LBP first month sales. Uncharted, in November, didn't get off to that much of a hot start. I personally think the game is too smart for the masses. I've stated that previously and I will again. It seems like VP redux, due to the fact that on the exterior, Viva Pinata looks like a family, kid friendly game, but it really isn't. I see this as being the same way. Perhaps they should drop the price like Microsoft has done with the Rare games.
titiklabingapat said:I agree.
Again, no mouse will make it harder to break through the non-gaming masses.
The gaming pad is probably the most inconvenient control scheme for these types of games.
The PS3 is mouse compatible, so....hint hint, nudge nudge.
dirtmonkey37 said:Wait, the 360 had a price drop in July? I thought we were talking about the rumored "September" 299 price drop here.
Agent Icebeezy said:Everyone is talking about LBP first month sales. Uncharted, in November, didn't get off to that much of a hot start. I personally think the game is too smart for the masses. I've stated that previously and I will again. It seems like VP redux, due to the fact that on the exterior, Viva Pinata looks like a family, kid friendly game, but it really isn't. I see this as being the same way. Perhaps they should drop the price like Microsoft has done with the Rare games.
Karma said:How much is huge?
Loudninja said:True, Uncharted sold like 117,000, in Novmeber, but it DID increase in December to 206,000.
Agent Icebeezy said:That is expected though. That is the Christmas season at work. To be honest, I do fear for my beloved Banjo. It has equity in the brand because the previous games were classics, but there are a lot of games that are going to be vying for the consumer dollar this fall. A 39.99 price gives it more visibility though. Not to mention that October is GH4 month.
Agent Icebeezy said:Everyone is talking about LBP first month sales. Uncharted, in November, didn't get off to that much of a hot start. I personally think the game is too smart for the masses. I've stated that previously and I will again. It seems like VP redux, due to the fact that on the exterior, Viva Pinata looks like a family, kid friendly game, but it really isn't. I see this as being the same way. Perhaps they should drop the price like Microsoft has done with the Rare games.
Saint Gregory said:This encapsulates exactly how I feel about LBP but I've been trying my best to be kind because deep down I actually hope I'm wrong about it. I really liked VP but in the end I couldn't help but wonder who the game was for. It was too cute for hardcores and to deep for kids/casuals and the sales seemed to reflect that. VP had a big marketing campaign (including a cartoon) yet sold less than most expected given it's quality.
I look at LBP the same way. It seems to be practically invented for the kind of gamers who frequent boards like these and the gaming press with its virtues (high prod. values, commmunity sharing of user created content, etc) but it just doesn't strike me to be the kind of game changer that a lot of its fans here think it is. I'll pick it up first day, but I expect to see shelves full of them.
Agent Icebeezy said:That is what VP" Trouble in Paradise is aiming to fix. Rare has said that they made VP a bit selfishly in that we made a game that we wanted to play.
Saint Gregory said:If the "we" stands for "anyone who loves games" then they accomplished their goal.Best Rare game in a decade and I expect LBP to be even better. I just suspect that LBP will suffer VP's fate. I wonder if Sony will be willing to give it another chance like MS is doing with VP:TiP if my suspicions are correct.
I don't know, Viva Pinata's a complex single-player strategy game, vs LBP being a 4-player online/offline 2.5D sidescroller with two main buttons, jump and grab.Agent Icebeezy said:(LBP) seems like VP redux, due to the fact that on the exterior, Viva Pinata looks like a family, kid friendly game, but it really isn't. I see this as being the same way. Perhaps they should drop the price like Microsoft has done with the Rare games.
cakefoo said:I don't know, Viva Pinata's a complex single-player strategy game, vs LBP being a 4-player online/offline 2.5D sidescroller with two main buttons, jump and grab.
With kids:
With adults:
http://www.youtube.com/watch?v=I13hyWNWwq4
http://www.youtube.com/watch?v=ysn6w82eEfQ
Agent Icebeezy said:The only reason that VP is being made again is due to the numbers it pushed with bundling and the success of the cartoon
Zoe said:20GB clearance
cakefoo said:
cakefoo said:I don't know, Viva Pinata's a complex single-player strategy game, vs LBP being a 4-player online/offline 2.5D sidescroller with two main buttons, jump and grab.
With kids:
With adults:
http://www.youtube.com/watch?v=I13hyWNWwq4
http://www.youtube.com/watch?v=ysn6w82eEfQ
Agent Icebeezy said:They also forget Uncharted. The best game on the console, in November, didn't sell anything near that. Neither did Ratchet
Agent Icebeezy said:They also forget Uncharted. The best game on the console, in November, didn't sell anything near that. Neither did Ratchet
There are still a small number of working old 360s out there that haven't RROD'd just yet.. My bro's 2nd 360 just RROD'd last week and I'm on my 3rd 360 (non Falcon or HDMI) and it's been freezing a lot lately. So even if they did fix the RROD problem there are a whole bunch more ticking timebombs out there.Wollan said:Maybe MS has fixed the RROD problem.