Wasn’t this the same company that said they were happy with FF16’s performance after it released?
Side note, wasn’t this the same company who expected the tomb Raider reboot to do like 12 million when anyone with a brain could’ve told them it wouldn’t?
Who trained PS gamers to not buy games?
Forspoken was rewritten and had the involvement of Sweet Baby.
As the other poster mentioned, FF16 is basically Game of Thrones, another Western show.
Foamstars was a failure from its inception
Only FF7 tries something true to its roots, but FF has lost identity over the years, unlike Zelda, and now is paying the price. Besides, to the mainstream Asian audiences, the current-age equivalent to Final Fantasy is Genshin Impact. The FF7 remake saga looks very different.
These games have sold well, but SE expectations aren't realistic. In the new market, FF isn't among the top sellers.
Didn’t stop remakeWell, Rebirth is technically an unfinished story, and FF16 was sort of ass, so yeah.
All these games smelled like poop from their first reveal. If anything, Square-Enix should be happy that Sony paid for these.Forspoken was rewritten and had the involvement of Sweet Baby.
As the other poster mentioned, FF16 is basically Game of Thrones, another Western show.
Foamstars was a failure from its inception
FF7 sales were driven because of pandemic and nostalgia. IF SE were smart back then they would've rejected any kind of exclusive since FF7 was back then like a +20 years old IP and many of its players have moved to other platforms other than PS, so it was a matter of time to show an exclusivity deal wouldn't make any sense. SE knows most of their fanbase is already on PS so, why locking the rest of the customers on other platforms away from it? not to mention the EGS deal..
FF7 Remake was Sony's idea in the first place. Plus Sony paid a substantial amount.
Wasn’t this the same company that said they were happy with FF16’s performance after it released?
Yeah right, probably SE didn't know about their most beloved FF IP, yikes
Basically Sony paid Square to do the Remake to try to stimulate PS4 sales in Japan.
Though I understand to some extent that reasoning, let me put it this way. Imagine Sony approached Capcom to develop a remake of Resident Evil 1 (another iconic PS1 IP back in the day which has been ported to every existing platform such as FF VII) exclusively for PS4 "to try to stimulate PS4 sales in Japan", do you think Capcom would've accepted that deal and losing millions of sales for the sake of stimulating PS4 sales in Japan?
Maybe simultaneously on PC and PS5. At 0.8M sold this year, Xbox won't be worth their effort.Excuses in this thread are going to be glorious. Multiplat releases from here on out. Probably after the final part of FFVIIR releases.
And it's not because of muh PS exclusivity (especially when taking into account that XVI and VIIR wouldn't exist at the production values they do without it) or whatever. It's the games themselves.
Square Enix Japan has to look to western game design and writing instead of just taking the generic WRPG aesthetics.
Yeah, I thought FFVII Rebirth was pretty great. The issue was that it’s a sequel that you had to play a previous game and not enough folks picked that up.And what role you could play in Witcher 3 ? ;d I was also rigid as f but in same time was great rpg, playing role is imo not important in cRPG.
Damn, that’s a list of just terrible games.Foamstars, Forspoken, Babylon's Fall, Avengers, NFT, Balan Wonderland etc all played a way bigger roll than Final Fantasy.
Or...make it HD2D, and complete.
Time to remilk ff9 with a super necessary 10 games partition.
"People" managed to make everyone on here miserable for years when trying to discuss this series, but they run defense pretty well. You guys can rest now.
Guess people can stop trying to downplay all the signs that XVI and Rebirth didn’t meet expectations.
JRPG fans might not want to hear it, but it's just a fact. Has Capcom risen from mediocrity by staying "distinctly Japanese"?Why would we want more Western stuff. This is not correct at all.
I’ve been a FF fanboy since the early 90s and I was totally onboard with the shift to action combat + mature GoT style story.I can understand the shock about FF 7 Rebirth not selling a trillion dollars, but not 16.
It's trying out completely new things (For the series). New tone (Derivative of Game of Thrones, but again, FOR THE SERIES), and gameplay style that just took what FF games have been building up to in recent years, and took it to its logical conclusion, is just a straight up action game.
That's not going to go well with its core audience, and it didn't, for a lot of them.
As much as I love what FF 16 was going for from the very beginning, I knew it wasn't going to sell a billion copies, for a Final Fantasy game.
Not to mention that it is a flawed game. Quite flawed.
Also, don't go back to the PS1 days, and the games might sell better. Actually release your games on multiple platforms, AT RELEASE. At the very least PC and PlayStation.
Also no PC day and day release hurt sales, IMO. Not to mention the dumb as shit EGS exclusive for the first game.
I’ve been a FF fanboy since the early 90s and I was totally onboard with the shift to action combat + mature GoT style story.
The problem was that the execution just sucked. As an action game, it sucked because enemies just stand there like training dummies while you cycle through your skills off cooldown chipping away at their health. As a JRPG it sucks because it’s loaded with boring sidequests, boring + lifeless dialog scenes, an empty world with nothing interesting to find, totally pointless crafting system, no interesting choices in character growth/loadout, no choice of party composition , etc etc
Yoshi-P in charge, new mature direction, described as “like Final Fantasy V as an action game”… I was so hyped. It ended up being one of my biggest gaming disappointments ever.
I keep shying away from getting Rebirth because of the talk about bloat, and the size of the install, it’s like COD install size crazy…
Depends if they offer good rewards.I think I read one can totally bypass the mini games in this though.Do you like mini games in general?
Excuses in this thread are going to be glorious. Multiplat releases from here on out. Probably after the final part of FFVIIR releases.
Depends if they offer good rewards.I think I read one can totally bypass the mini games in this though.
It would be incredible dumb but on par for SE.I'm kind of at the point that unless Epic ponys up, there won't be a PC port of Rebirth.
Maybe but do you think Sony expected F7 remake to be split up into multiple games?I don't think it gets made without Sony's money.
I don't think it gets made without Sony's money.
Get over it dude.Though I understand to some extent that reasoning, let me put it this way. Imagine Sony approached Capcom to develop a remake of Resident Evil 1 (another iconic PS1 IP back in the day which has been ported to every existing platform such as FF VII) exclusively for PS4 "to try to stimulate PS4 sales in Japan", do you think Capcom would've accepted that deal and losing millions of sales for the sake of stimulating PS4 sales in Japan?
Agreed, plus for every riveting GoT-style drama scene, there are 10 other scenes where characters just stand there like mannequins fucking yapping on and on about something nobody cares about. I fell asleep multiple times before I dropped it around the 70% mark.100% this. FFXVI had really strong bones, but the gameplay loop and design was bad. Story was such a let down too. The whole game should've been Clive going on a revenge quest, and fucking shit up across the land. I don't think it's a coincidence that it's a common sentiment the storytelling started to decline in quality once it stopped being Game of Thrones, and devolved into being another "Kill God" story.
Depends if they offer good rewards.I think I read one can totally bypass the mini games in this though.