This is all new
RTX Neural Shaders
Train and deploy neural networks within shaders to unlock new compression and approximation techniques for next-generation asset generation.
RTX Neural Texture Compression
Use AI to compress textures with up to 8x VRAM improvement at similar visual fidelity to traditional block compression at runtime.
RTX Texture Filtering
Randomly samples textures after shading and filters difficult volumes, reducing artifacts and improving image quality.
RTX Neural Materials
Use AI to compress shader code of complex multi-layered materials for up to 8X faster material processing to bring real-time performance to film-quality assets.
RTX Mega Geometry
Accelerate BVH building for cluster-based geometry systems, enabling up to 100x more ray-traced triangles and better performance in heavily ray-traced scenes.
RTX Global Illumination (RTXGI)
Scalable solution to compute multi-bounce indirect lighting.
- Neural Radiance Cache (NRC): Use AI to predict the amount of light that's emitted from or passing through a specific area
- Spatial Hash Radiance Cache( SHaRC): Fast and scalable algorithm to compute light in a given area
- Dynamic Diffuse Global Illumination (DDGI): Probe-based solution that delivers multi-bounce indirect lighting without lightmaps or baking.
Insanity