I just wonder how legal it would be to do that voice without Harrison Fords approval.This game and the franchise are a fraud it was Troy Baker the whole time
Check options. Game lets you set how you want to set up markers.This game is ass, I am completely lost, just give me a straight up map that lets me set a path, I'm going round in circles, i have objective markers flashing up on random things with no explanation of what they are or what to do, it's shit.
Where are you stuck? Maybe you just need a hint.This game is ass, I am completely lost, just give me a straight up map that lets me set a path, I'm going round in circles, i have objective markers flashing up on random things with no explanation of what they are or what to do, it's shit.
Where are you stuck? Maybe you just need a hint.
Where are you stuck? Maybe you just need a hint.
I think you should get it now if you can afford it. It is a labour of love from the team and they should be rewarded.Im really tempted on picking this up.
GAF should I spend 52 € on this or wait for a price drop?
(I know there's the xbox gamepass option, which makes the game cheaper, but I want the game on my steam library).
The game is good, the graphics are nice, and I’ll probably enjoy the story as well. However, I don’t understand why someone from the newer generation would want to control such a character. Even as a Gen Y? person, I found the character boring. With Uncharted, ND managed to create a dynamic, funny and younger alternative to Indy. Why would I want to play as Indy after that? Since I played the Uncharted series before the Indiana Jones films, I don’t feel like watching the movies either.
I don’t think this series will ever be as popular as it once was. Sorry, my older friends, but Indy is not cool anymore.
Spoken like a true GoonerI've just got the camera, I assume i need to go back into the underground bit but i can't find my way back, i'm in circles around this courtyard and fighting the fucking dogs.
Whats that supposed to mean? I like black and white movies(but I prefer remastered versions) and I like books. Indy isn't an art form, he is just an outdated character.I can only imagine the horror you must feel when you accidentally flick the TV channel and there is (wipes sweat off brow) a black and white film on the TV, or you have to read one of the classic works of literature in (gulps nervously) book form!
Nothing, ignore this old fart who was brought up with Star Wars, Raiders of The Lost Ark and video games where the players' imagination was an integral part of the experience.Whats that supposed to mean? I like black and white movies(but I prefer remastered versions) and I like books. Indy isn't an art form, he is just an outdated character.
Im really tempted on picking this up.
GAF should I spend 52 € on this or wait for a price drop?
(I know there's the xbox gamepass option, which makes the game cheaper, but I want the game on my steam library).
Nope, better resolution and sound quality are sufficient, but I wouldn’t say no to coloring.watching colourised versions of old b/W films
Like no. Just no. Where do we plug these values out of thin air given the cost of games, the production values, the amount of t of content even in the main storyline alone, writing + acting + art direction that easily out it next to Raiders and the Last Graal.It aint worth more than 40 euros
This game is ass, I am completely lost, just give me a straight up map that lets me set a path, I'm going round in circles, i have objective markers flashing up on random things with no explanation of what they are or what to do, it's shit.
Like yes. Just yes. If i decide the game is worth 20 bucks of my time then thats how much its worth. If its worth 100 for you, then good for you. We all have different tastes. Saying no to someones opinion as if yours is more valid is idiotic.Like no. Just no. Where do we plug these values out of thin air given the cost of games, the production values, the amount of t of content even in the main storyline alone, writing + acting + art direction that easily out it next to Raiders and the Last Graal.
Sorry, but we all want to pay less for content or to get it under cost or something… it does not always make it right nor sustainable .
So what is it worth to you - 40 euros or 20 bucks. Random currency switch!Like yes. Just yes. If i decide the game is worth 20 bucks of my time then thats how much its worth. If its worth 100 for you, then good for you. We all have different tastes. Saying no to someones opinion as if yours is more valid is idiotic.
Have you done all the mysteries?garbage idiot-level puzzle difficulty
Vatican puzzles are way too easy. Give a bad first impression.Have you done all the mysteries?
They aren’t Witness-level but some puzzles were definitely above every other action adventure I’ve played.
So what is it worth to you - 40 euros or 20 bucks. Random currency switch!
Have you done all the mysteries?
They aren’t Witness-level but some puzzles were definitely above every other action adventure I’ve played.
Then I’d say you’re just very smart rather than the puzzles being idiot-level. There are some very complex mysteries puzzles in this game. Some are so vaguely explained that you might struggle even when thinking correctly, like that board game where they didn’t explain one of they key rules to solve it. And compare the puzzles to anything in any Tomb Raider or any game like that and they’re light years ahead.I've done everything in the game. They're all extremely easy.
Then I’d say you’re just very smart rather than the puzzles being idiot-level. There are some very complex mysteries puzzles in this game. Some are so vaguely explained that you might struggle even when thinking correctly, like that board game where they didn’t explain one of they key rules to solve it. And compare the puzzles to anything in any Tomb Raider or any game like that and they’re light years ahead.
The level puzzles are easy though.
Could it be the in the room with the sleeping dog on the floor?Vatican puzzles are way too easy. Give a bad first impression.
They are getting much more interesting as game is progressing. Just now I skipped a puzzle cause couldn’t solve it. Will get to it later.
I’m not smart at all but I’ve finished The Witness at least. I struggled with the board game with 4 moves only in the swamp. And there was a mystery puzzle in Vatican, talked about above with a sleeping dog that confused me. And I remember a decryption puzzle too. Probably some other ones too. Many had me flicking through pages in the journal and I wouldn’t say they’re idiot-level easy in those cases.If you collect all the notes in regards to the mystery quest it shouldnt be hard. Like I said, there is maybe one or two of them that are annoying, but the majority are easy. Which one did you find hard? I do play a lot of puzzle games, but Im not that smart.
I struggled with the board game with 4 moves only in the swamp
The puzzles are definitely not hard. The important part is collecting all the notes/clues to help solve them. So far the 2 hardest puzzles i encountered are the ones that use the artifacts. One in the cave in gizeh to open a optional door and the other one with the board game.If you collect all the notes in regards to the mystery quest it shouldnt be hard. Like I said, there is maybe one or two of them that are annoying, but the majority are easy. Which one did you find hard? I do play a lot of puzzle games, but Im not that smsmart.
Git gudThis game is ass, I am completely lost, just give me a straight up map that lets me set a path, I'm going round in circles, i have objective markers flashing up on random things with no explanation of what they are or what to do, it's shit.
I disagree with your opinion, I think it undervalues massively the game. You may not like it and fine but undervaluing is a bit different to me .Like yes. Just yes. If i decide the game is worth 20 bucks of my time then thats how much its worth. If its worth 100 for you, then good for you. We all have different tastes. Saying no to someones opinion as if yours is more valid is idiotic.
Its part of some mystery. Gear related.Could it be the in the room with the sleeping dog on the floor?
Just finished the main campaign, Iraq should have been the final big level and not Sukhothai. Remarkably beautiful scenery with very minimal pop-in (Sukhothai was fucking awful with that), especially with the night sky and the stars.I'm almost done with the Sukhothai mysteries and fieldwork, and honestly I want to talk about one specific side mission because it kinda encapsulates what I really like and what I really hate about this uneven game in one quest, it's gonna be a rant so strap in:
I think above all else, I'm kinda glad I didn't pay for this. It's a good game, but it's also very overrated.This quest has a really good starting hook that's delivered in a super boring way: "There's an explosion. Quick! go check what's happening!", the hook itself is not the problem, the problem is the rebel leader character that gives you the quest has the charisma of cardboard (the area-specific NPCs keep getting worse as the game progresses, Father Antonio remains unmatched so far, especially compared to the Boring Dr. Nawal and this rebel leader whose name I don't even care to look up).
The other problem is instead of just putting the ruins close to the village so you can run to it and get some urgency going, it instead tells you to ride the boat across the entire map almost! This is right out of the Ubi playbook as far as I'm concerned. Thankfully, things improve from there..
You arrive to see that someone blew a hole in the ruins and went in, Indy talks about how this is amateur hour archaeology, good stuff! Good set-up.
You go in and almost fall into a death trap, probably the biggest thrill I had in the game so far, including its big action set pieces, great!
You find Annika Lund, and get filled in about how she's a former student, you solve some puzzles while she talks about how great Voss is and how indy ignored her, it's not very subtle foreshadowing for what is to come, but it's serviceable enough. You solve a puzzle and survive yet another death trap. Good stuff!
Then weirdly enough, the game asks you to find a key in some far away bird's nest while her and Indy are talking, maybe place this key conversation during a walk situation so you have my full attention?
Eventually, she betrays you because Indy ignored her as a student (Indy generally comes off as a massive dick to her throughout the whole sidequest), this means you have to survive another death trap and chase her through the tomb, this part is where the quest completely falls apart for me, and you can tell the devs ran out of ideas.. It's all just you swimming up and going through some corridors.
You hear a scream and you expect that maybe she'd fallen into another death trap that you have to figure out how to get past, but no, she just had a door fall down on her arm and left some journal page and the idol behind. Such a sucky and lazy way to end this sidequest, which is probably the best sidequest in the game imo.
The fascists talk about "the doctor" needing medical attention, so I assume she might be coming back in the next game with a hook hand or something, and Gina left with the boat when she heard the Fascists coming. Cool.
The worst part of it all is you don't even have any meaningful conversation with Gina about Indy's role in this and what he thinks, it's just some 2-3 lines convo, then you return to the boring rebel leader, who takes the idol, says thanks and the mission ends? There's nothing meaningful about the quest that adds to Indy's character or says something about him, it's a remarkably shitty payoff for what could have been an all-time great sidequest.
Like I said above, it kinda encapulates how uneven the game is. And this is arguably the best written sidequest in the game from what I've seen too! There are worse pay offs in there too!
I think I will finish the main story in 2-3 days time and be done with it, not gonna hunt down some 50 boring artifacts so maybe I get a shot at some end-game puzzle.