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NPD May 2012 Sales Results [Up4: Max Payne 3, Dragon's Dogma, Ghost Recon]

It really makes you wonder how well halo 4, GOWA, TLOU, Beyond, etc are going to perform.....there better be some console price cut really soon

It was only six months ago we were seeing games like Skyrim and Battlefield 3 destroy previous franchise entries. I wouldn't worry about the big games.
 

gogogow

Member
The only way I could agree with the article is that, the Wii was such a huge success, I can't imagine the same happen with the Wii U again. In that I think next generation will sell noticably less than the current. That's the only way I can spin this so that in the end, the Wii's success is responsible if next gen sells less than the current.

Why not blame the others for not expanding the market? It makes no sense either way. Seriously, people shouldn't write about the gaming market, if they don't know shit. Especially about RE4, that information is readily available by googling it.
 

Pie and Beans

Look for me on the local news, I'll be the guy arrested for trying to burn down a Nintendo exec's house.
Good job on not advertising Dragon's Dogma at all, Capcom. Might as well just cull every single japanese dev you have left really, whats the point. Made more of an effort to bring that shitpiece RE:ORC to everyone's attentions than one of the best new original IP's you've made since DMC and Monster Hunter.
 

Dabanton

Member
I think that's a pretty good number considering.

Same here.

But people love open world R* games so it's no surprise to see it be under stuff like LA Noire (and before any smartasses say it's not a R* game it was practically marketed as one)

A GTAV release this year would be the smart thing price cuts from Sony and MS with GTAV released just before chritmas would be crazy.
 

Fjordson

Member
We also got more specific Max Payne 3 numbers at 440K.
Hmm. For some reason I was expecting something much worse.

Still not great for a heavily marketed R* release, but like I said before, this is becoming less and less surprising for their non-open world games as time goes on.
 

Cheech

Member
Good job on not advertising Dragon's Dogma at all, Capcom. Might as well just cull every single japanese dev you have left really, whats the point. Made more of an effort to bring that shitpiece RE:ORC to everyone's attentions than one of the best new original IP's you've made since DMC and Monster Hunter.

Well, they released it within a week of Diablo 3 and Max Payne 3. That was dumb.

Also, game ran just terribly. I was actually planning on picking it up at some point this summer, but then I played the demo. Headache inducing frame rates. I'll wait for a PC version, if there ever is one. Regardless of what else the game is, if it runs like I'm playing on an 8 year old Dell laptop, I'm out.
 

Kusagari

Member
Honestly, when you factor in everything BUT the Rockstar pedigree it's a really good number. Max Payne was a dead franchise that never did that great to begin with, and wasn't even really known for being on consoles.

All it shows is that Rockstar can't turn everything into instant gold.
 

Go_Ly_Dow

Member
Oh Wonderbook, hear our call and save us!!!

07-minister.jpg

This needs to be in the OP of every NPD thread from now on.
 

Go_Ly_Dow

Member
Oh and software sales aside, isn't May always a horrible month for hardware?

Have any conclusive comparisons been made so far to previous years?
 
Nintendo has been doing what they always have been doing, and that is making affordable consoles for mainstream markets. Early this gen, it was impossible to make an affordable HD focused console. Many of you chide Nintendo for not matching Sony and MS in making a powerful console, yet you state you dont want to pay more than $300 for it.

At any rate, next gen you will probably only have two consoles if Sony stays in business. MS is making a mediabox.
The tard pack 360, as I've seen it referred to on here, plays games in HD and was sold at $300 at launch. At an initial loss of course, although I believe profit on HW didn't take excessively long like Sony.
 

jmdajr

Member
You know I don't hate my 360 or Ps3. I like them, play them, and enjoy them. But I already have em. And along with that, is a huge back catalog. Heck I barely finished Alan Wake. Plus if I did finish them all I would probably buy an older 19.99 game/gem that I missed. Why buy Max Payne 3 for 60-50 dollars when I can buy vanquish for 10.

I do try new games, but I've been red boxing them for 2 bucks.
 
i'm not sure 92k is even bad for dragons dogma.

it was one of those games obviously slated to bomb. the other i would have thought being future soldier at the same time, which i see actually did well.
 

acm2000

Member
the market has basically reached saturation point, with 3 consoles selling well this gen instead of the usual 1 or 2, its now a case of tempting new crowds into gaming (like ms is doing) or trying to get existing current gen console owners to buy another one (which sony is trying to do)
 

coldfoot

Banned
We need the iPhone model for home consoles. $199 + $10/month 2-year commitment, new hardware every year. Architecture doesn't change, just add more CPU/GPU/memory every year along with new OS features that won't work with older hardware. PC gaming would be in serious trouble if this happened.
 

jmdajr

Member
Good job on not advertising Dragon's Dogma at all, Capcom. Might as well just cull every single japanese dev you have left really, whats the point. Made more of an effort to bring that shitpiece RE:ORC to everyone's attentions than one of the best new original IP's you've made since DMC and Monster Hunter.

I don't know who decides what games go to Red Box, but that game isn't on there. Neither is Asura's Wrath. :'(
 

Dabanton

Member
Good job on not advertising Dragon's Dogma at all, Capcom. Might as well just cull every single japanese dev you have left really, whats the point. Made more of an effort to bring that shitpiece RE:ORC to everyone's attentions than one of the best new original IP's you've made since DMC and Monster Hunter.

Looks like Capcom sabotaged their own game for some bizarre reason.
 
We need the iPhone model for home consoles. $199 + $10/month 2-year commitment, new hardware every year. Architecture doesn't change, just add more CPU/GPU/memory every year along with new OS features that won't work with older hardware. PC gaming would be in serious trouble if this happened.

You know Microsoft just launched this idea for the 360 right? Well at least the pricing model, not the hardware upgrades. Besides you don't want a new upgrade every year because that could lead to heavy fragmentation.
 
No, I'm claiming that the platform holders could take steps to reinvent the current gen for the current economic situation a lot better than they are. How is the current console business even remotely a survivable one for anyone but the top three publishers? Why would anyone release big titles that aren't slated for the fourth quarter going forward? Everyone is losing their shirt and we've got a ways to go to get to next-gen.

http://www.forbes.com/sites/benzing...-decline-after-lackluster-wii-u-presentation/

Isn't Forbes supposed to be a credible media organization? This sounds like it was written by a bitter fanboy.

Surely was. I think Forbes allow other people to write for them off the cuff? Their more a journal than a 'media organisation' in having their own hired analysts etc.

What a terrible article. What the fuck is his comment about Facebook? How over done was that! He obviously hasn't paid much attention to shares and is new to it ffs.

June 6: $14.52

June 7: $13.98

June 8: $13.75

June 11: $13.44

June 12: $13.76 (The first increase in a week.)

We haven’t seen a steady decline like that since Facebook’s (NASDAQ: FB) IPO.

What the actual fuck? I mean Nintendo stocks are something to mention, but in the long term where there has been a decrease - this means little atm. And no where near Facebooks hilarious stuff ('since' maybe hes only 12 and has never seen the stock market...right? Right...I might send him some articles from 2008 lol)

The whole thing is 100% mental. As you say it definetly is fanboy bollocks. Whys he talking about the Gamecube? Also hes shocked the Wii version sold more than the Gamecube lol! Its impressive the gamecube sold so many - if anything this article is actually saying the Gamecube managed to punch above its weight (it did)

Can the company make a comeback? Sure — in five years. It will take a whole other console (and possibly a whole other handheld) for Nintendo to return to the glory days of Wii- and Nintendo DS-sized success.

Or you know - first party games within the next 2 years. /sigh

At one point this is done:
(Read about Apple making less money on every next-gen MacBook here.)

A 100% random add in. Advertising the site he works on, hes not with Forbes. Seems Forbes is more a blog which you pay to get promoted on.


Some good points in there I suppose, but completely wrecked by the poor level of analysis/reality/coherent argument and generally a huge level of exaggeration (wtf is that Facebook comment?!)

EDIT: Not a fanboy looking at his other articles. Just not very bright and posting as many every day to catch buzzwords for his articles. One of many in a sea of financial hacks.
Everything he writes is hugely exaggerated and over done. Theres a history of titles that make no sense (Diablo 3s success to cannibalise World of Warcraft then going on to quote Patcher for the article and all he says is people might play less hours of WoW for a bit but it won't affect subscriptions) and just inaccurate reporting (WiiU price expected at E3 - no it wasn't, it was known there would be no announcement.

A number off WiiU articles actually. As I say - seems like buzz words to me. I was surprised how bad everything he does is.
Okay bit of a fanboy:

Year after year, Sony (NYSE: SNE) and Microsoft (NASDAQ: MSFT) continue to drag their feet, staying the course instead of releasing new and innovative hardware. New consoles keep our industry young. They reinvigorate the masses and inspire mass sales. But in an effort to stretch the profitability of PlayStation 3 and Xbox 360, their respective makers have decided to wait to release their next consoles.

'Our' is a nice choice of phrase. Hes one of 'those'. He does like Pikmin though. So not all bad :p
 

Kikujiro

Member
Good job on not advertising Dragon's Dogma at all, Capcom. Might as well just cull every single japanese dev you have left really, whats the point. Made more of an effort to bring that shitpiece RE:ORC to everyone's attentions than one of the best new original IP's you've made since DMC and Monster Hunter.

It seems Capcom can't win.
Game sells (ORC) = It's shit.
Game doesn't sell = Capcom's shit, should've advertised it.

Dragon's Dogma got advertising, not COD kind of advertising, obviously. Good games don't always sell, it happens, advertising or not. Especially with new IPs.
 
No Online = No Legs.

Shame, since it actually looks like a pretty fun game. Next time Capcom, just give us Monster Hunter.
I'll do the "come up with stupid example" practice :) I didn't know SkyRim had a multiplayer mode. And i don't think Demon Souls put up solid numbers due to it's online functionality. So maybe Dogma under performing had nothing to do with multiplayer absence. In Japan the game performed well.

Also is unfair too talk about legs this early.

Not saying i'm right and you are wrong, just stating another pov.
 

DarrenS

Member
From the post which gave Max numbers...

"Along with Ubisoft's Ghost Recon: Future Soldier which also sold just over 400,000 units in the US"
 

Raide

Member
I'll do the "come up with stupid example practice" :) I didn't know SkyRim had a multiplayer mode. And i don't think Demon Souls put up solid numbers due to it's online functionality.

Not saying i'm right and you are wrong, just stating another pov.

I more thinking along the lines of the type of game is was. An epic rpg, with team based elements and interaction and obviously an attempt at westernising Monster Hunter. Pawn system is a blatant attempt at providing something that could easily be done by actually playing online. Kinda screaming for Online play at the top of its voice, yet it was missing.

Demon's Souls was a new IP but focused around a very solitary gameplay feel. Hence the online being very non-standard. Even if Dark Souls expanded that feel, it was still a solo game from the outside.

Skyrim always felt much more solitary. All of the Elder Scrolls games did, so the adding of co-op would not drastically alter the outcome of its success. Would it have been more fun? Sure it would!

All my own opinion of course. I am a sucker for co-op loot games. :D
 

Haunted

Member
I think the issues we see here lie within more than just generation fatigue. Lack of original titles, falling out of the middle ground, high retail pricing... coupled with the fact that the economy hasn't gotten better and people are spending less and less, especially on games that have become too similar.

Truly a terrible situation the industry has found itself in and I don't see it getting any better next year.
New hardware that offers a true generational leap is and has always been a shot in the arm.

Microsoft and Sony chose to delay next generation for yet another year, pretending as if people were still happy buying the outdated stuff. Well, they're not (and we knew it all along)

This is going to be a dark fucking year for them.
 

jmdajr

Member
It seems Capcom can't win.
Game sells (ORC) = It's shit.
Game doesn't sell = Capcom's shit, should've advertised it.

Dragon's Dogma got advertising, not COD kind of advertising, obviously. Good games don't always sell, it happens, advertising or not. Especially with new IPs.

I saw commercials on TV for whatever it's worth. Maybe not during the NBA playoffs but I saw em.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
Very generally speaking, this is what I see as a real problem going forward-

1-You need new systems with better visuals in order to attract new customers. Obviously there is the Wii, and maybe the Wii U, but I think this is still generally accepted, and probably why 3rd parties are pushing for impressive specs.

2-Another full jump in technology is going to stretch budgets even further, leading to an even greater divide between the have's and the have not's, leading to lesser, safer releases and a general elimination of the gaming middle class, as it were. I know a lot of people on gaf disagree with me on this one- more my personal opinion.
 

1-D_FTW

Member
i'm not sure 92k is even bad for dragons dogma.

it was one of those games obviously slated to bomb. the other i would have thought being future soldier at the same time, which i see actually did well.

Never saw a single ad.

Ghost Recon on the other hand..."You can't... You can't... You can't stop a bullet." is seared into my brain.
 

Haunted

Member
i'm not sure 92k is even bad for dragons dogma.

it was one of those games obviously slated to bomb. the other i would have thought being future soldier at the same time, which i see actually did well.
4 years of development with one of Capcom's largest internal teams (over 150 people). 92k is a disastrous performance.
 
Very generally speaking, this is what I see as a real problem going forward-

1-You need new systems with better visuals in order to attract new customers. Obviously there is the Wii, and maybe the Wii U, but I think this is still generally accepted, and probably why 3rd parties are pushing for impressive specs.

Not so much about the systems or new customers. Developers want to use their size/power to dominate proceedings, atm so many people are used to the same engines and are producing games that are very competitive for smaller studios.

The big guys and girls are ready for the next leap, their just sitting frustrated at the lack of movement.

2-Another full jump in technology is going to stretch budgets even further, leading to an even greater divide between the have's and the have not's, leading to lesser, safer releases and a general elimination of the gaming middle class, as it were. I know a lot of people on gaf disagree with me on this one- more my personal opinion.

I think a good few agree I think, to a degree. We'll get less games which does leave a developer open to take a whack at something big and new and different. But it'll be pretty barren overall - smaller online games could grow though in between these releases.

No reason for new developers to develop outside of apps/PC/and some growing companies to try WiiU. They can't afford it and the motivation just isn't there.
 

1-D_FTW

Member
Very generally speaking, this is what I see as a real problem going forward-

1-You need new systems with better visuals in order to attract new customers. Obviously there is the Wii, and maybe the Wii U, but I think this is still generally accepted, and probably why 3rd parties are pushing for impressive specs.

2-Another full jump in technology is going to stretch budgets even further, leading to an even greater divide between the have's and the have not's, leading to lesser, safer releases and a general elimination of the gaming middle class, as it were. I know a lot of people on gaf disagree with me on this one- more my personal opinion.

Honestly, at this point, I don't think it even matters anymore. That market's already gone from retail consoles even if they didn't up the specs anymore. So they mine as well give the mega-publishers everything they want with the next gen consoles. Because they and DD titles are the only thing it's going to be able to realistically support. If those are your sole patronages, mine as well give them what they want so at least somebody will have use for making games on it.
 

Haunted

Member
Very generally speaking, this is what I see as a real problem going forward-

1-You need new systems with better visuals in order to attract new customers. Obviously there is the Wii, and maybe the Wii U, but I think this is still generally accepted, and probably why 3rd parties are pushing for impressive specs.

2-Another full jump in technology is going to stretch budgets even further, leading to an even greater divide between the have's and the have not's, leading to lesser, safer releases and a general elimination of the gaming middle class, as it were. I know a lot of people on gaf disagree with me on this one- more my personal opinion.
We're hoping that the lessons learned from this generation in terms of development tools and pipelines have informed the middleware engine makers (Epic and Crytek, chiefly) to improve on these processes, hopefully keeping production costs if not down, at least on the same level as in this past generation. Aside from improved tools, one example that's bveen trotted around is that more power means that a lot of the behaviours and simulations that needed to be emulated "by hand" with a lot of effort can now be handed off to actual automated simulations, in some ways lessening the effective workload. Obviously we'll only know for sure when next generation hardware actually comes around, but there are signs that we won't see a similarly destructive leap in budgets and workload as happened from the last generation to the current.


/optimist
 
Funny about the DD numbers. I had to wait a week for my copy because even amazon.ca was sold out of it. I figured it was selling like crazy.
 
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