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NPD May 2012 Sales Results [Up4: Max Payne 3, Dragon's Dogma, Ghost Recon]

For me personally I don't pay $59.99 for games anymore. The only one that I might is GTA V.

Max Payne? This was a hot ticket ... over 8 years ago. I don't even think current younger gamers know what this is. Plus, $60? No thanks.
Dragons Dogma? Looks awesome, for $40.
Vita? I'd buy one, for $200 (include mem and game)
360? I'd probably replace my Elite (move it to a bedroom for Netflix) with a new Slim if it was cheaper
PS3? Sold mine, nothing interests but one game and I'll manage
Wii? Xenoblade is still making me smile but nothing, and I mean NOTHING on that system (maybe DQX) interests me anymore

For how old the hardware is I can't bring myself to buy new games at $60 anymore unless it's a promised iteration of a game I know I'll enjoy.

Was anything else expected? I mean honestly? PS3 tries Move and 360 pushes Kinect but then support for both fell off the earth and they just expect people to buy these things?

I'm pretty uninterested in console gaming at this point. It's time to beef up my PC.

This is a technology driven hobby just as much as it is a "fun" hobby. My interest with current consoles has waned and for all the games I miss this last year of the generation I'll just buy their remakes for cheaper on the next gen systems.
 
MH tri will easily outsell DD. DD may not even sell as much as Dark Souls. Fucking Ace Attorney is probably a better seller.It's kind of shocking. What was Capcom even thinking when they started their most ambitious project to date.
 
2-Another full jump in technology is going to stretch budgets even further, leading to an even greater divide between the have's and the have not's, leading to lesser, safer releases and a general elimination of the gaming middle class, as it were. I know a lot of people on gaf disagree with me on this one- more my personal opinion.

This is right, I think, in general, but the middle class consumer just shifted more of their gaming time and money behind their most commonly-used devices, PC or mobile. The developer of those titles has to go somewhere else than consoles. It's the dedicated gaming platform industry that is under threat due to a whole lot of feet dragging from platform holders that keeps third parties from employing the pricing strategies and models everyone would be pursuing in a more healthily competitive market, as they already do in the various PC ecosystems and mobile markets.

grimshawish, I've no idea what your reply is in that post.
 

Auto_aim1

MeisaMcCaffrey
DD didn't get a lot of positive reviews which is sort of vital for a new IP; it's sitting at 78 on Metacritic. The 1.5 million WW sales projection they had for the game wasn't that ambitious either, so seeing these poor sales should be extremely disappointing for them.

Personally, I feel the reviews didn't really do the game justice. I don't think it will get a sequel; it's a critical and commercial failure.
 
The console hardware market needs to contract. We don't need 5 dedicated systems on store shelves anymore. The demand just isn't there.

Somebody really needs to bow out.

This! There are too many players for the market, IMO. I truly believe there will only be room for one dedicated handheld going forward. Now let's all argue bitterly over who should drop out.
 

thefil

Member
This! There are too many players for the market, IMO. I truly believe there will only be room for one dedicated handheld going forward. Now let's all argue bitterly over who should drop out.

I often wonder, with all the hardware costs and losses, might it not be easier and less stressful for someone like Sony to do third party?
 
I often wonder, with all the hardware costs and losses, might it not be easier and less stressful for someone like Sony to do third party?

The thought of Sony having to dumb down their games to run on Nintendo hardware is depressing me. Stop. I'd love to see my 3DS games on a handheld as capable as the Vita. Yes, without the 3D gimmick.
 

NeoGIF

Member
With the 360 and PS3 going into their 6-7 year cycle, there is no reason why these consoles should still be selling at $199-299.

Lower-end SKUs need to be priced at $99 a piece, while a premium SKU should go for no more than $199.
 
9.) Dragon's Dogma (360, PS3) Capcom - 92K

Less than Monster Hunter 3, and on two platforms. Serves you well, Crapcom.

Sorry DD fans, but this game WILL NAWT replace MH!
 
Nope. Amazon.ca is just a horrible place to buy games.

True, but my wallymart, future shop and all the other stores in my town were sold out. Same for my immediate surrounding towns. That was the only reason I went to amazon to get it. Stores couldn't tell me when stock was coming in.
 

Somnid

Member
With the 360 and PS3 going into their 6-7 year cycle, there is no reason why these consoles should still be selling at $199-299.

Lower-end SKUs need to be priced at $99 a piece, while a premium SKU should go for no more than $199.

You can say that but it doesn't mean it's in any way profitable. Consider PS3 and 360 started at about double previous console gens also the cheaper you get the slower the price reduces.
 
582k to be exact

Resident Evil ORC > max payne 3 + dradon dogma combined npd sales

RE 6 will sell a lot it seems

Resident evil is a top tier franchise though.


However with thismetricofgreat games bombing while shitty ones flourish, Dmc is probably going to be a monster hit
 

Averon

Member
I can see Dragon's Domga surviving as a niche portable title similar to how Valkyria Chronicles transitioned to hand helds.
 
I can see Dragon's Domga surviving as a niche portable title similar to how Valkyria Chronicles transitioned to hand helds.

Maybe. It wouldn't scale easily to 3DS, though, and I'm not convinced that Vita will look like a viable platform by the time a hypothetical DDP could be released (mid-to-late next year, assuming it's not already in development).
 

Pranay

Member
I think MP3 is doing well in Europe charts.


Dragon Dogma ? Not quite. Top 5 in German charts but uncharted 3 is outselling it.

Reviews didnt help Dragon Dogma also.
 
pretty much

Dragons Dogma: 92k
RE:Operation Raccoon City: 500+k

I can see why other games like Dead Space are going all bro shooter co-op shit.

maaaan,

I ended up bailing on DD (loved the combat, didn't care for the world) but still think it deserves better than that

Good job on not advertising Dragon's Dogma at all, Capcom. Might as well just cull every single japanese dev you have left really, whats the point. Made more of an effort to bring that shitpiece RE:ORC to everyone's attentions than one of the best new original IP's you've made since DMC and Monster Hunter.

Agreed, though I say they were more incompetent at showing it off
 

lefantome

Member
Some thoughts:

- This chart doesn't include digital delivering sales

- No big consoles game this month Max Payne 3 unfortunately didn't catch too much attention.

- in the past 2 years we had two hyped R* games: Rdr and L.A. Noire. Max Payne just didn't had the same following. Without them sales would have been lower.

- No consoles price cuts: 360 and ps3 still cost a lot, people are waiting for price cuts.

- We are 6.5 years into this generation. We need some fresh games.

- The Crisis. I don't know how the situation in usa is, but in EU is getting harder and harder after 4 years it begun. It's normal to see the entertainment industry not reaching the heights of when the economy was good.




I'm sorry for dragon dogma but the demo surely hasn't helped.
 
Time to kill the $60 price point.

Look at all those 40 dollar games on the npd...and all those old games that just got their price slashed.

The dumbest thing you can do when referring to top-heavy selling products would be to lower the initial sale price. Talk about undermining all that marketing money.
 
It's the dedicated gaming platform industry that is under threat due to a whole lot of feet dragging from platform holders that keeps third parties from employing the pricing strategies and models everyone would be pursuing in a more healthily competitive market, as they already do in the various PC ecosystems and mobile markets.

Eh, most mobile games make very little. Moreover, it's not the platform holder's faults for the pricepoint. Gamers have only themselves to blame for price points of games. If they didn't only buy blockbuster, over-marketed games, games would be cheaper. As it is, the average game a typical gamer wants cost several tens of millions of dollars to develop and much more to market so $60 and dlc it is.
 

coldfoot

Banned
You know Microsoft just launched this idea for the 360 right? Well at least the pricing model, not the hardware upgrades.
That pricing model fails for 7-year old hardware. It needs to be there at launch.

Besides you don't want a new upgrade every year because that could lead to heavy fragmentation.
iOS has no problems dealing with fragmentation, and even the PC does fine with far worse fragmentation. Running the same game at different resolutions/framerates would fix the fragmentation issue.
 

Elginer

Member
DD doesnt deserve this, such an awesome game. I dont want to hear any bellyachin when every game from here on out is CoD reskins of franchises.
 
The 5-eShop-purchase average is for the 70% of 3DS owners who have connected to the Internet, I believe.

Supposedly.
isn't that really good for a handheld? in terms of iOS and considering average price of 3DS eShop games, I believe that will be equal to almost 15-20 iOS games in terms of revenue for almost 1 year?


iOS has no problems dealing with fragmentation, and even the PC does fine with far worse fragmentation. Running the same game at different resolutions/framerates would fix the fragmentation issue.
This is probably one of the main reasons people buy consoles and not PCs; they are not fine with fragmentation, because most high end PC exclusive games look like shit on lower end devices; while there are console games that look very good, despite being comparable to those lower end PCs in terms of power.
 
That pricing model fails for 7-year old hardware. It needs to be there at launch.

The pricing model as it is is there because it still costs quite a lot to develop and market a game. It's a symptom of the blockbuster AAA model for gaming. Publishers can't really afford not to initially launch a game at 60 dollars. Instead of taking 5 million units to get to profitability, it would take close to 7 million units which is an even more difficult number to achieve.

I only blame the gamer.
 

Somnid

Member
isn't that really good for a handheld? in terms of iOS and considering average price of 3DS eShop games, I believe that will be equal to almost 15-20 iOS games in terms of revenue for almost 1 year?

Two different statistics but it's very healthy. 70% are online, but of those who purchase eShop software (not the whole 70%) they purchase an average of 5.
 
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