I've tried multiple games, including EDF 5 which runs at some 480p lol. DF alluring way of speaking is why I sometimes hate them. They need to talk like normal humans instead of being a Hallmark card.It doesn't work on games above 1080p, or games with post process like CA or film grain, and also has performance implications
Seems kinda pointless on paper but something they can work on and refine for PS6, I guess.
But I've seen comparisons of Bloodborne and The Order: 1886 showing improvements, so it does work on games with CA and film grain.It doesn't work on games above 1080p, or games with post process like CA or film grain,
That performance cost is insane. I only tried Driveclub and did notice the difference, but 10fps for a sharper picture with no temporal improvement at all?
Want to try all those PS4 Resident Evil like REmaster, Zero, RE5, RE6 and the Revelations, they're all 1080p ports from weaker machines and aside from the first two were already 60fps on PS4.
But I've seen comparisons of Blooborne and The Order: 1886 showing improvements, so it does work on games with CA and film grain.
I'm not sure. While subtle it did appear improved on the DF comparison:Order looks better with it? Fuck... i might replay it AGAIN
Yeah I think it would work better if those games didn't have it, but to say it doesn't work at all is a lie.But I've seen comparisons of Blooborne and The Order: 1886 showing improvements, so it does work on games with CA and film grain.
Using this lowers the frame rate of the games? I’ve been playing RE6 and didn’t notice any drops, at all.That performance cost is insane. I only tried Driveclub and did notice the difference, but 10fps for a sharper picture with no temporal improvement at all?
Want to try all those PS4 Resident Evil like REmaster, Zero, RE5, RE6 and the Revelations, they're all 1080p ports from weaker machines and aside from the first two were already 60fps on PS4.
But I've seen comparisons of Blooborne and The Order: 1886 showing improvements, so it does work on games with CA and film grain.
Tried it on RDR2, couldn’t see much of an improvement so to me this feature is meh.
Right! So worthless....because RDR2 doesn't support it? anything that runs at a resolution higher than 1080p doesn't support this.
Right! So worthless.
Most games don’t benefit from this and it tanks performance in some games. This is a worthless feature in its current state.
It has a performance cost, but stuff like RE6 would never in a million years be impacted by this.Using this lowers the frame rate of the games? I’ve been playing RE6 and didn’t notice any drops, at all.
All the PS4 games that never received a PS4 Pro patch do benefit from this, that could be the entire point of this feature.Most games don’t benefit from this and it tanks performance in some games. This is a worthless feature in its current state.
Playstation 5 SemiPro?
Remember the PS4 Pro would boost games to 60fps, use CB on some to achieve 4k and even boost some games natively to a higher resolution..Playstation 5 SemiPro?
It isn't? That surprises me a bit.Crazy how PS4 Until Dawn still isn't a locked 60fps on PS5 Pro.
It's likely still a stable 60fps and it certainly hits 60fps more often than on PS5.It isn't? That surprises me a bit.
Tried it for a bit the other day and I found it smooth af.
Remember the PS4 Pro would boost games to 60fps, use CB on some to achieve 4k and even boost some games natively to a higher resolution..
Now we have this with Pro Enhanced games for 700 bucks
Wait there is truly a performance cost for this? That's insane. Is it buggy or something or else it doesn't really make sense as a feature besides making the console look bad. Sony sometimes... I can't figure out what the hell they are thinking.
Anything over 40 will give that 60fps feel.It isn't? That surprises me a bit.
Tried it for a bit the other day and I found it smooth af.
Imo OG Until Dawn on PS5 Pro kinda makes the remake redundant.Anything over 40 will give that 60fps feel.
It's when it drops when it becomes a problem, same with any frame rate.
But the Remake has a Performance Mode on both Base & Pro now so....one of must hit 60fps
PlayStation 5 Anal Pro-lapse?Playstation 5 SemiPro?
When it released with on one mode capped at 30fps sure.Imo OG Until Dawn on PS5 Pro kinda makes the remake redundant.
Oh lawd.
Man you are unfortunately right, they messed up their TAA.
Game looks much sharper but also infinitely less natural and pleasing as a result especially in motion, and it's definitely nowhere near as perfectly clean as it was before.
The pre-rendered look is completely gone while playing.
I know static pictures might tell a different story but 2.00 is unquestionably worse. If the PSSR image on Pro is going to be similar to this (but obviously more stable) I'll probably keep playing the game on my main PS5 while making sure it never updates.
I unfortunately messed up as well, as I realized too late the second PS5 captured screenshots in .jpg so keep in mind these are all compressed.
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If someone plays on a regular PS5 and has yet to update, DO NOT.
@CellarDoor81 many, many thanks for sharing.
And I am genuinely sorry for you, unfortunately the version on disc is missing some graphical detail like Joel reacting to water flowing on him (along with the splashes on him), and they fixed countless other issues with that absolutely *perfect patch 1.003:
*The only downside Anthony Caliber highlighted, the wheels visually not rotating while pushing the car with Bill, only affects speedruns and doesn't happen on a normal playthrough.
Which is what PSSR does.
Remember how the 4 pro was a glorified 1440p machine and some games just got a tiny boost from 900p to 1080p or not at all? Remember all those games that got a patch for an unlocked framerate and now run at ~40fps instead of 30? Good times.Remember the PS4 Pro would boost games to 60fps, use CB on some to achieve 4k and even boost some games natively to a higher resolution..
Now we have this with Pro Enhanced games for 700 bucks
Running at 60fps while solving all the oversharpnening issues and temporal artifacts present after the latest patch on base PS5 and non-PSSR modes by the removal/alteration of their previous TAA solution:
I have no doubt TGO posts in good faith. He must just genuinely prefer the sharper picture.But some people might prefer 30 fps and the over sharpened look and dithered hair?
As long as they get to shit on the Pro that is.
What's funny is that the Pro Mode looks insanely sharp as well, just a more natural kind of sharpness.Can't be said enough how often people confuse an over-sharpened image with 'detail'. Image with more contrasty blobs = sharper, seems to be what goes through people's minds. Ellie practically looks cel-shaded in this screenshot.
What game is that? If it's tlou, then you should know that ND dropped the ball and ruined base modes before pro released.Remember the PS4 Pro would boost games to 60fps, use CB on some to achieve 4k and even boost some games natively to a higher resolution..
Now we have this with Pro Enhanced games for 700 bucks
Impossible to do without modifying the game package.The spatial scaler is nice, but a shit ton of PS4 games are still locked at 30. Pity nothing was done about those. Probably too much effort to validate each game, but a optional toggle with a warning would be nice.
This. x100.The spatial scaler is nice, but a shit ton of PS4 games are still locked at 30. Pity nothing was done about those. Probably too much effort to validate each game, but a optional toggle with a warning would be nice.
Tell that to Microsoft.Impossible to do without modifying the game package.