Sounds made up to me, like yield issues...
Not sure I buy the "social metrics" things either. There's no way InFamous is charting ahead of Titanfall.
Sounds made up to me, like yield issues...
TEARAWAY ~ 14k
Sounds made up to me, like yield issues...
TEARAWAY ~ 14k
TEARAWAY ~ 14k
TEARAWAY ~ 14k
I think the split between 360 and XB1 for Call of Duty is an interesting one. I wonder how big the split Titanfall will be between the two.
Sounds made up to me, like yield issues...
This has been fun.
Crazy NPD day.
Thank you Manmademan for arguing with me. Hopefully we get the chance to do it again. Have fun scooping through the leftovers my friends!
Think I'm going to spin some Fringe discs.
TEARAWAY ~ 14k
The math is not correct. We need CoD's total sales to figure it out. What you're doing is multiplying 6.4% (the percent of CoD sales which were XB1 copies) times 909k (total XB1) sales which gives us a meaningless number.
Look at what happened when I used that method with the 360's % of CoD sales. We end up with a 7 million sales, which is obviously wrong.
TEARAWAY ~ 14k
Let's hope Sony's first party now sticks with PS4.TEARAWAY ~ 14k
You as well.enjoy it. I'm just about out myself, it's late here. take it easy.
Sounds made up to me, like yield issues...
TEARAWAY ~ 14k
TEARAWAY ~ 14k
TEARAWAY ~ 14k
I laughed out loud at this.
TEARAWAY ~ 14k
I would of expected killzones numbers to be much higher considering sony has less exclusives on offer.
TEARAWAY ~ 14k
Yeah I don't expect it to sell it to the type of casuals who bought the Wii in droves but I'd expect it to sell to Moms and Dads who go to Best Buy and ask about the new consoles and see a game they might be able to play with their kids or college age students who play it at a friend's house and ends up liking it and starts to consider an Xbox One.
Well, at least is way way better than in the Xbox/PS2 era
You're absolutely right, but there's no way they'll ever make any money on the game.
Shadow Fall cost at least $30 million to make (practically all of Guerilla joining development for the last 6 months, plus several outside contractors). I suspect they needed about ~1.5 million units sold to break even, which it could do in lifetime sales but it seems unlikely.
Better than W101?
TEARAWAY ~ 14k
You're absolutely right, but there's no way they'll ever make any money on the game.
Shadow Fall cost at least $30 million to make (practically all of Guerilla joining development for the last 6 months, plus several outside contractors). I suspect they needed about ~1.5 million units sold to break even, which it could do in lifetime sales but it seems unlikely.
Better than W101?
The math is meaningless, unless this is verified anyway.Now again, assuming the same attach rate
Really? I think it did incredibly well considering the two biggest console multiplat fps' were available at launch.
This has been fun.
Crazy NPD day.
Thank you Manmademan for arguing with me. Hopefully we get the chance to do it again. Have fun scooping through the leftovers my friends!
Think I'm going to spin some Fringe discs.
At $500 no.
#bangbang
Vita-gaf, would a ps4 port work for this game? Or would it just be kinda mehh like Escape Plan?
Not sure I buy the "social metrics" things either. There's no way InFamous is charting ahead of Titanfall.
I think Sony will ship a little more than 3m at the end of the year... Walmart, Target (and I belive the other retails in US) are receiving a new shipment this week.
So 2.5m shipped right now is possible plus 500k for Asia = 3m to be announced soon... more 500k WW for the Christmas.
Well 3.5m for the year.
I just hard four iced Jagermeister in a row. I feel even shitter than before
TEARAWAY ~ 14k
#bangbang
Vita-gaf, would a ps4 port work for this game? Or would it just be kinda mehh like Escape Plan?
Vita is over 60 digital sales in NA... but that doesn't make the Tearaway number all that much better.
Compilation