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CG renders of Switch 2 factory prototypes and full specs have leaked on a Chinese website

BlackTron

Member
It's closer to the iterative design of the GB and DS series of handhelds imo.

NES -> SNES is the one exception in consoles.

N64 -> GC had a lot of changes, many of which were ultimately underutilized.

I agree handhelds/Switch 2 are even more samey, but I see N64 and GC as different like Xbox and Xbox 360. Yeah, different systems, lots of changes, but were ultimately just very iterative upgrades. GC did not attempt to do anything new or crazy, it simply played games better and got sequels. They did remove a handle from the controller, and change C buttons to a stick. If these are some of the most notable changes, well, nothing big has changed. Is that that much more huge than adding shoulder buttons to SNES? Wii, now there's a wildcard system.

Switch is likely to get a performance bump like N64 to GCN but a form/factor look bump that is like Game Boy Pocket to Color. In the end, it's probably a good thing, because 1 was already pretty much a matured, effective design wrapping everything that came before...

I agree Wii pointer should be in. More of a BC/legacy feature than upgrade though. Put it the fuck back in and re-re-re-re-re-re-rerelease RE4 dammit.
 
Can't wait to see the "it's between a Pro and a Series S" crowd to backtrack and state how much power doesn't matter when Nintendo will underclock the console so much it will barely reach Steam Deck camp.
You'd be left waiting then, because the chip is custom this time. No off-the-shelf trash, there's also no way in hell that size equals an 8nm chip... It's thinner than the Ally for gods sake.
 
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RoadHazard

Gold Member
If the screen is that much larger, surely the Joycon are larger than the current ones as well? They still cover the full sides of the thing. So they might be a bit more comfortable to use (especially in MP when you just use one Joycon each).
 

Frwrd

Member
> Audio chip model: Ruiwu ALC5658-CG.
>
> Video signal conversion (DisplayPort to HDMI) must be chip model; Ruixian RTD2175N must be chip (support HDMI 2.1).
>
> Network chip model: Ruiming RTL8153B-VB-CG and Gigabit Ethernet chip (the base has a network cable interface).
On my translation I get "Realtek", makes sense I guess.
 
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BlackTron

Member
It passes the Steam Deck plus has hardware based scaling, right? That seems like a pretty legit leap ahead if so.

I agree, docked it has potential to take shots at the ROG Ally, but again we gotta see how much of it Nintendo actually uses.

They won't need all of it if they have DLSS. People are going to lose their minds on what they show for a new Zelda game, and remakes of old ones like BOTW.
 

Xdrive05

Member
Reminder for the naysayers comparing it to Steam Deck and Windows handhelds:

Switch 2 is bespoke, fixed hardware and software. No abstraction layer overhead bullshit to get Linux to run Windows games, etc. This thing will punch way above its weight. The original Switch was a bullshit off the shelf downclocked Tegra X1, and look what it achieved despite all that.

The next Switch will have a recent architecture with all the bells and whistles, AND the benefit of the targeted platform. Even if they downclock it all to hell, it's still going to be insanely capable. And I really hope they let the silicon breath with the clock speeds it's capable of.
 

GoldenEye98

posts news as their odd job
Can't wait to see the "it's between a Pro and a Series S" crowd to backtrack and state how much power doesn't matter when Nintendo will underclock the console so much it will barely reach Steam Deck camp.

They going to be conservative when it comes to battery life imo

Docked mode should be "decent" I suppose though
 

Mister Wolf

Member
Can't wait to see the "it's between a Pro and a Series S" crowd to backtrack and state how much power doesn't matter when Nintendo will underclock the console so much it will barely reach Steam Deck camp.

Power only matters when you are trying to present yourself as being powerful. What Sony and Microsoft tries to do with their games. Nintendo gave up on that pursuit when they introduced the Wii. It's fans have acclimated.
 

BlackTron

Member


This is seriously like back in the old days of Nintendo competing on specs again.


N is doing the same thing they always do, but they benefit more now. In the past using weaker hardware than the competition and making a profit on every unit meant a B&W game boy screen, or a Wii looking embarrassing next to PS360. Now, average people will begin to need the difference explained to them, because "much weaker" is still "good".
 

Robb

Gold Member
If the screen is that much larger, surely the Joycon are larger than the current ones as well? They still cover the full sides of the thing. So they might be a bit more comfortable to use (especially in MP when you just use one Joycon each).
They should be bigger, yeah. Not sure by how much though. Putting the original Switch on top of the new one it doesn’t look like there’ll be a huge difference imo, but difficult to say..
P9hhLv7.jpeg
 

Chronos24

Member
How many GameCubes taped together? Someone figure out the FLOPS situation
This guy gets it!! ^^^ I am happy there is HDMI 2.1 in meaning hopefully some current tech like VRR is implemented. Just hoping it's not completely obsolete out of the gate. Switch was at best just below OG Xbox One level at max. I would ideally love somewhere around PS4 pro level with more current graphical features but this IS Nintendo we're talking about. Keeping expectations very low.
 

StereoVsn

Gold Member
Am I the only one bothered by the fact that Nintendo look to be releasing another bland looking tablet with joycons attached?

I appreciate that Nintendo are now coining it in, but I really miss the risk taking Ninty, I really do.
They don’t have two lines of products to sell like before with handheld and console.

A misstep in their single product offering will be a lot more costly. So yeah, don’t see them doing anything crazy.
 

Mister Wolf

Member
I agree, docked it has potential to take shots at the ROG Ally, but again we gotta see how much of it Nintendo actually uses.

They won't need all of it if they have DLSS. People are going to lose their minds on what they show for a new Zelda game, and remakes of old ones like BOTW.

I need to see Xenoblade 1 - 3 running on this. 60fps and DLSS upscale to 4K would be a dream.
 
The DLSS will be limited by the fact that the chip is basically "entry level NVIDIA Ampere" (GA107 cut-down to 1536 cores)

They will do probably 540p to 1080p DLSS and it will look great in handheld mode

But the computational cost of going straight to 4K even in docked mode would be insane
 

Xdrive05

Member
Slightly more faster GPU than a PS4 Pro when docked (way more powerful CPU in Switch 2 though) and around the base PS4 in handheld mode.

This is a fairly safe bet, allowing that the Switch 2 is several generations newer tech than what was in the PS4/Pro. Raw power wise it should be right around there, but able to take advantage of the design improvements introduced since then. And hardware accelerated ray tracing and DLSS added to that stack.
 
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sainraja

Member
Hmm, interesting. If they do end up calling this "Switch 2", then it seems Nintendo has finally found a name they want to stick with. From the renders, that is definitely what it looks like.
 
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BlackTron

Member
Can't wait to see the "it's between a Pro and a Series S" crowd to backtrack and state how much power doesn't matter when Nintendo will underclock the console so much it will barely reach Steam Deck camp.

PS4 Pro and Series S don't have Nvidia upscaling which makes the direct comparison of specs almost meaningless.

If it had "the same" specs as Pro, that would mean it's way better because Pro doesn't have this feature that unlocks 4k "for free", having to crunch harder to do the same thing.

It's not just a list of specs, it's new tech. Having the latest tech is a massive deal.
 

dmaul1114

Banned
Glad they’re playing it safe. No need, from a sales standpoint, to reinvent the wheel when the Switch was a huge success. PlayStation has stayed successful by just adding a new number each generation and changing little other than natural updates in technology (disc type changes, controller features etc.). The success of the DS and Wii seemed to make Nintendo think they needed a gimmick to sell huge, and Switch said they don’t. Handheld is their strength, getting ton one hybrid platform was the logical move.

For me, I doubt I’ll buy at launch as I’m just not as in ton Nintendo games as I used to be—though I am back playing Switch currently making another attempt to power through Tears of the Kingdom. I’m leaning toward just leaving consoles for PC gaming after this gen and if I do that I’d probably just get a Steam Deck or other PC handheld if I get a portable itch. But that’s not a 100% done decision for me and I could just end up with PS6 and a Switch 2 down the road perhaps.
 

Markio128

Gold Member
They don’t have two lines of products to sell like before with handheld and console.

A misstep in their single product offering will be a lot more costly. So yeah, don’t see them doing anything crazy.
Honestly, I have always been very fond of Nintendo, but I couldn’t be any less excited about the Switch 2. This could be their most uninspired transition to a new gen that I have witnessed in my lifetime. It appears essentially akin to upgrading your iPad. I hope I’m wrong though, and the Switch 2 has some kind of nice surprise up its sleeve.
 

Ozriel

M$FT
Looks the same.

As far as the grips/comfort is concerned that's not a good thing.

Skull & Co to the rescue again.

Yeah. My Steamdeck is leaps and bounds better for ergonomics than my Switch. I’ve stopped playing it handheld as a result. Just docked + Pro controller.
 
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