Marvel’s Spider-Man 2 officially requires a minimum of 98 GB

Draugoth

Gold Member
Marvel's Spider-Man 2 officially requires a minimum of 98 GB per the official Marvel's Spider-Man 2 Limited Edition Console Bundle Retail Box.

 
That's a big boi!
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That's nearing COD levels of poor optimization…. What you doin Insomniac?…..

Also as time gets closer, I get less interested in this game for some reason.
 
That's nearing COD levels of poor optimization…. What you doin Insomniac?…..

Also as time gets closer, I get less interested in this game for some reason.
Sounds like you're just finding an excuse not to like the game. it's alright to sit this one out.
 
I doubt that data size is related to asset variety. Probably is used to store texture and audio data in high quality format (compresed or not). And forget about the statement :

"We unload the things literally behind you from a camera perspective. If you spun the camera around, we could load them before you see that. That lets us devote all of our system memory to the stuff in front of you right now, that you need to experience in that moment."

No one in the entire industry has this level of memory management on any platform, including Sony fist party studios on Ps5 "only" titles. It's something we've recently discovered with the port of R&C and the Spidey 2 gameplay/trailer.
 
They've really bot showed enough of this game. Obviously I'm not expecting a generational leap in gameplay or design at this point, but there's not been enough actual gameplay showing off new additions or minor improvements.
 
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